Whilst Ben Chandler and the like are consistently getting game development just right, there is the rest of us, me included, getting it just about completely wrong – or are we? And are we that different from Mr Chandler?
This article, in short, will try to explain why trying to make your first project huge and exciting is indeed a bad idea, but why I’m sticking to it and why you should never give up.

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Freelance adventurers Ben & Dan don’t have any extravagant goals in life. A nice, meaty session sat in front of the telly watching Magnum P.I is usually all they wish for. Unfortunately, it’s not the safest possible way of spending one’s time. In the award-winning game Ben There, Dan That it has caused our heroes to be teleported on an alien spaceship filled with gates to alternate versions of Great Britain - from one where UK is ruled by the USA, to one where dinosaurs remain the dominant species and evolved to the point of producing electronic entertainment. (more…)
Tags: Adventure Game Studio, AGS, Back to The Future, Ben There Dan That, Ben Ward, Dan Marshall, Day of The Tentacle, dinosaur clone army, Hitler, Indiana Jones and The Fate of Atlantis, Indie Games, LucasArts, Magnum P. I., Sam & Max, Time Gentlemen Please, time travel, Zombie Cow Studios

Ben There, Dan That, so now it’s Time Gentlemen, Please! This is a series not to be missed by lovers of classic adventure gaming seeking journeys to alternate realities of complete insanity. Of course it so happens that they’re filled with a strangly logical logic that makes all the wonderful puzzles so wonderful. (more…)
Tags: Adventure Game Studio, AGS, Ben There Dan That, Indiana Jones, Lemmy and Binky, LucasArts, Magnum P. I., Marty McFly, MashPotato, Nelly Cootalot, Sam & Max, Time Gentlemen Please, Tom Selleck, Zombie Cow Studios