
It’s taken a while, but after a few months, the third chapter of The Dream Machine is upon us. After getting reacquainted with the controls (not that they’re very complicated, but what few controls there were I’d forgotten), I was soon exploring this wonderful dream world again. The first two chapters impressed with their very atmospheric handmade sets. Can this chapter do the same? (more…)
Entries tagged with “web-browser games”.
Mon 23 Jan 2012
The Dream Machine: Chapter 3 – REVIEW
Posted by Jan Jacob Mekes under Indie, Reviews
[6] Comments
Wed 30 Mar 2011
Who Dreams of Electric Cockroaches? – INTERVIEW with Erik Zaring & Anders Gustafsson
Posted by Jan Jacob Mekes under Interviews
[5] Comments
I had a chance to chat with Erik Zaring and Anders Gustafsson, the two brilliant minds behind The Dream Machine, and pick their brain about their game, their influences, and their dreams. This is the result. (more…)
Thu 3 Mar 2011
The Dream Machine: Chapters 1 & 2 – REVIEW
Posted by Jan Jacob Mekes under Indie, Reviews
[10] Comments
I don’t know about you, but I love dreaming. There’s just something magical about exploring that world inside your mind, that you created and that creates you at the same time. (more…)
Wed 9 Sep 2009
Nick Bounty: A Case of the Crabs – REVIEW
Posted by Igor Hardy under Games & Game Design, Indie, Reviews
[2] Comments
How funny can be a game that parodies the classic noir fiction, but happens neither on the Discworld, nor in the skeleton-laden Land of The Dead, but looks like just a “straight” parody of the genre set in our boring Earthrealm? Incredibly funny it seems. Presented in true B&W and equipped with a P.I. hero who likes to provide elaborate narrations full of metaphors, Nick Bounty is a game which stays true to the original detective novel, at the same time being completely crazy.
It all begins with a scene borrowed from The Maltese Falcon – a man delivers a box with mysterious contents (more…)
Sat 27 Jun 2009
Revolutionary Daymares of a Submachine – INTERVIEW with Mateusz Skutnik
Posted by Igor Hardy under Games & Game Design, Interviews
No Comments

In modern times great adventure games don’t come in big shiny cardboard boxes and on multiple CDs. In fact very often they are just one click away from you in your internet browser.
Among some of the best of those are the works of Mateusz Skutnik of Pastel Games. His episodic adventure games resume consists of such well known series as Submachine and Daymare Town.
These games despite simple interfaces offer complex, creative puzzles in visually fascinating hand-drawn game worlds full of eerie atmosphere and a kind of surreal beauty. (more…)
Sat 6 Jun 2009
Lost Pig – REVIEW
Posted by Igor Hardy under Indie, Reviews
No Comments
Thu 7 May 2009
Today I Die |*| The Majesty of Colors
Posted by Igor Hardy under Features, Indie, Reviews
[5] Comments
Yesterday was yet another one of my birthdays… And Today I die… Released that very day… Was the best birthday surprise I could have hoped for. Refreshing, oneiric and inspirational. And Today I decided to try to bring more people’s attention to this excellent game and some other titles I associate with it. (more…)






