So here we are today talking this time to a truly accomplished adventure game designer who has gone from small, but great indie productions (Nick Bounty!!!) to become one of the lead creative forces at Telltale Games. Mark Darin after leading the design on the Strong Bad games is co-creating all the big titles currently in progress, including Tales of Monkey Island and the future Sam & Max episodes. As always we started the interview with the most difficult question. Next we started to differentiate between indie games and Telltale games which may be not entirely fair as Telltale is all independent as far as I know, just maybe a bit bigger than Mark’s own company Pinhead Games. Oh, and Pinhead‘s games are freeware. (more…)
Entries tagged with “Strong Bad”.
Sun 13 Sep 2009
The Monkey Island & N. Bounty Pack – INTERVIEW with Mark Darin
Posted by Igor Hardy under Games & Game Design, Interviews
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Wed 9 Sep 2009
Nick Bounty: A Case of the Crabs – REVIEW
Posted by Igor Hardy under Games & Game Design, Indie, Reviews
[2] Comments
How funny can be a game that parodies the classic noir fiction, but happens neither on the Discworld, nor in the skeleton-laden Land of The Dead, but looks like just a “straight” parody of the genre set in our boring Earthrealm? Incredibly funny it seems. Presented in true B&W and equipped with a P.I. hero who likes to provide elaborate narrations full of metaphors, Nick Bounty is a game which stays true to the original detective novel, at the same time being completely crazy.
It all begins with a scene borrowed from The Maltese Falcon – a man delivers a box with mysterious contents (more…)
Thu 5 Mar 2009
Strong Bad Episode 4 Dangeresque 3 – REVIEW
Posted by Igor Hardy under Games & Game Design, Non-Indie, Reviews
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aka Strong Bad’s Cool Game for Attractive People (SBCG4AP) – Episode 4: Dangeresque 3: The Criminal Projective - REVIEW
One thing is certain – cheap, gritty, home-made creations by groups of enthusiastic friends (or one-person teams) are slowly taking over the world. (more…)





