<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>A Hardy Developer&#039;s Journal - as written by indie adventure game developers &#187; Sam &amp; Max</title>
	<atom:link href="http://www.hardydev.com/tag/sam-max/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.hardydev.com</link>
	<description>indie adventure games design, development &#38; appreciation</description>
	<lastBuildDate>Sat, 04 Feb 2012 16:46:00 +0000</lastBuildDate>
	<language>en</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.1.1</generator>
		<item>
		<title>Back to the Future: Get Tannen! &#8211; REVIEW</title>
		<link>http://www.hardydev.com/2011/03/11/back-to-the-future-get-tannen-review/</link>
		<comments>http://www.hardydev.com/2011/03/11/back-to-the-future-get-tannen-review/#comments</comments>
		<pubDate>Fri, 11 Mar 2011 15:39:04 +0000</pubDate>
		<dc:creator>Mark Richards</dc:creator>
				<category><![CDATA[Non-Indie]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[30s]]></category>
		<category><![CDATA[80s]]></category>
		<category><![CDATA[Arty McFly]]></category>
		<category><![CDATA[Back to The Future]]></category>
		<category><![CDATA[Back to the Future: The Game]]></category>
		<category><![CDATA[Christopher Lloyd]]></category>
		<category><![CDATA[Doc Brown]]></category>
		<category><![CDATA[Edna Strickland]]></category>
		<category><![CDATA[Get Tannen!]]></category>
		<category><![CDATA[Great Scott!]]></category>
		<category><![CDATA[Hill Valley]]></category>
		<category><![CDATA[Marty McFly]]></category>
		<category><![CDATA[Officer Parker]]></category>
		<category><![CDATA[Sam & Max]]></category>
		<category><![CDATA[science fiction]]></category>
		<category><![CDATA[speakeasy]]></category>
		<category><![CDATA[Tannen]]></category>
		<category><![CDATA[Telltale]]></category>
		<category><![CDATA[Telltale Games]]></category>

		<guid isPermaLink="false">http://www.hardydev.com/?p=6779</guid>
		<description><![CDATA[So, the second installment of Back to the Future: The Game has arrived! I have to say, I was a little disappointed by the first episode; has Telltale delivered this time around? We rejoin Doc and Marty where episode 1 ended, with Marty flickering in and out of existence. It appears the duo’s messing about [...]]]></description>
		<wfw:commentRss>http://www.hardydev.com/2011/03/11/back-to-the-future-get-tannen-review/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Back to the Future: It&#8217;s About Time &#8211; REVIEW</title>
		<link>http://www.hardydev.com/2011/01/22/back-to-the-future-its-about-time-review/</link>
		<comments>http://www.hardydev.com/2011/01/22/back-to-the-future-its-about-time-review/#comments</comments>
		<pubDate>Sat, 22 Jan 2011 00:35:20 +0000</pubDate>
		<dc:creator>Mark Richards</dc:creator>
				<category><![CDATA[Non-Indie]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[30s]]></category>
		<category><![CDATA[80s]]></category>
		<category><![CDATA[Back to The Future]]></category>
		<category><![CDATA[Back to the Future: The Game]]></category>
		<category><![CDATA[Christopher Lloyd]]></category>
		<category><![CDATA[Doc Brown]]></category>
		<category><![CDATA[Great Scott!]]></category>
		<category><![CDATA[It's About Time]]></category>
		<category><![CDATA[Marty McFly]]></category>
		<category><![CDATA[Sam & Max]]></category>
		<category><![CDATA[science fiction]]></category>
		<category><![CDATA[Tannen]]></category>
		<category><![CDATA[Telltale]]></category>
		<category><![CDATA[Telltale Games]]></category>

		<guid isPermaLink="false">http://hardydev.com/?p=6362</guid>
		<description><![CDATA[When Telltale announced they were developing a series of official Back to the Future adventure games I was pretty damned excited. I had just finished playing through and reviewing the excellent third season of Sam &#38; Max, and, more importantly, Back to the Future is one of my favourite blockbuster, fun, 80s films. One of [...]]]></description>
		<wfw:commentRss>http://www.hardydev.com/2011/01/22/back-to-the-future-its-about-time-review/feed/</wfw:commentRss>
		<slash:comments>3</slash:comments>
		</item>
		<item>
		<title>Sam and Max: The Devil&#8217;s Playhouse: The City That Dares Not Sleep &#8211; REVIEW</title>
		<link>http://www.hardydev.com/2010/09/07/sam-and-max-the-devils-playhouse-the-city-that-dares-not-sleep-review/</link>
		<comments>http://www.hardydev.com/2010/09/07/sam-and-max-the-devils-playhouse-the-city-that-dares-not-sleep-review/#comments</comments>
		<pubDate>Tue, 07 Sep 2010 22:59:04 +0000</pubDate>
		<dc:creator>Mark Richards</dc:creator>
				<category><![CDATA[Non-Indie]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[B movie Narrator]]></category>
		<category><![CDATA[Beyond the Alley of the Dolls]]></category>
		<category><![CDATA[episodic gaming]]></category>
		<category><![CDATA[Giant Max]]></category>
		<category><![CDATA[hyper-kinetic rabbity thing]]></category>
		<category><![CDATA[monster movie]]></category>
		<category><![CDATA[noir]]></category>
		<category><![CDATA[Sam & Max]]></category>
		<category><![CDATA[Telltale Games]]></category>
		<category><![CDATA[The City That Dares Not Sleep]]></category>
		<category><![CDATA[The Devil’s Playhouse]]></category>
		<category><![CDATA[The Penal Zone]]></category>
		<category><![CDATA[Twilight Zone]]></category>

		<guid isPermaLink="false">http://hardydev.com/?p=5914</guid>
		<description><![CDATA[They’ve done film noir; they’ve done zombies… this month Telltale has set their sights on the Monster Movie! The Devil’s Playhouse concludes in The City That Dares Not Sleep! The final installment of Telltale’s latest Sam and Max saga opens with our old friend, the B movie Narrator telling us that by the end of [...]]]></description>
		<wfw:commentRss>http://www.hardydev.com/2010/09/07/sam-and-max-the-devils-playhouse-the-city-that-dares-not-sleep-review/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Sam and Max: The Devil&#8217;s Playhouse: Beyond the Alley of the Dolls &#8211; REVIEW</title>
		<link>http://www.hardydev.com/2010/08/09/sam-and-max-the-devils-playhouse-beyond-the-alley-of-the-dolls-review/</link>
		<comments>http://www.hardydev.com/2010/08/09/sam-and-max-the-devils-playhouse-beyond-the-alley-of-the-dolls-review/#comments</comments>
		<pubDate>Mon, 09 Aug 2010 17:09:21 +0000</pubDate>
		<dc:creator>Mark Richards</dc:creator>
				<category><![CDATA[Non-Indie]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Beyond the Alley of the Dolls]]></category>
		<category><![CDATA[Dogglegangers]]></category>
		<category><![CDATA[episodic gaming]]></category>
		<category><![CDATA[half-naked]]></category>
		<category><![CDATA[hyper-kinetic rabbity thing]]></category>
		<category><![CDATA[Sam & Max]]></category>
		<category><![CDATA[séance]]></category>
		<category><![CDATA[Telltale Games]]></category>
		<category><![CDATA[The Devil’s Playhouse]]></category>
		<category><![CDATA[The Penal Zone]]></category>
		<category><![CDATA[Twilight Zone]]></category>

		<guid isPermaLink="false">http://hardydev.com/?p=5793</guid>
		<description><![CDATA[Again carrying on directly where the series left off, Beyond the Alley of the Dolls opens with Sam and Max being pursued by an army of Sam clones. The clones are horrible, half-naked, zombie-like evil copies of our hero. Which is a bummer, because an army of one&#8217;s own minds would kind-of come in handy [...]]]></description>
		<wfw:commentRss>http://www.hardydev.com/2010/08/09/sam-and-max-the-devils-playhouse-beyond-the-alley-of-the-dolls-review/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Sam and Max: The Devil&#8217;s Playhouse: They Stole Max&#8217;s Brain! &#8211; REVIEW</title>
		<link>http://www.hardydev.com/2010/07/09/sam-and-max-the-devils-playhouse-they-stole-maxs-brain-review/</link>
		<comments>http://www.hardydev.com/2010/07/09/sam-and-max-the-devils-playhouse-they-stole-maxs-brain-review/#comments</comments>
		<pubDate>Fri, 09 Jul 2010 15:52:28 +0000</pubDate>
		<dc:creator>Mark Richards</dc:creator>
				<category><![CDATA[Non-Indie]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Egypt]]></category>
		<category><![CDATA[episodic gaming]]></category>
		<category><![CDATA[Film Noir]]></category>
		<category><![CDATA[hyper-kinetic rabbity thing]]></category>
		<category><![CDATA[noir]]></category>
		<category><![CDATA[Sam & Max]]></category>
		<category><![CDATA[Sameth and Maximus]]></category>
		<category><![CDATA[Telltale Games]]></category>
		<category><![CDATA[The Devil’s Playhouse]]></category>
		<category><![CDATA[The Penal Zone]]></category>
		<category><![CDATA[Tomb of Sammun-Mak]]></category>
		<category><![CDATA[Twilight Zone]]></category>

		<guid isPermaLink="false">http://hardydev.com/?p=5688</guid>
		<description><![CDATA[They Stole Max’s Brain! Indeed, they have. But who is they? In the third episode of The Devil’s Playhouse, Sam sets off alone to find out just that. Actually, Sam finds out pretty much straight away who stole Max’s brain and let’s just say it’s no surprise. The opening section of episode three takes the [...]]]></description>
		<wfw:commentRss>http://www.hardydev.com/2010/07/09/sam-and-max-the-devils-playhouse-they-stole-maxs-brain-review/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Sam &amp; Max: The Devil&#8217;s Playhouse: The Tomb of Sammun-Mak &#8211; REVIEW</title>
		<link>http://www.hardydev.com/2010/05/29/sam-max-the-devils-playhouse-the-tomb-of-sammun-mak-review/</link>
		<comments>http://www.hardydev.com/2010/05/29/sam-max-the-devils-playhouse-the-tomb-of-sammun-mak-review/#comments</comments>
		<pubDate>Sat, 29 May 2010 13:12:53 +0000</pubDate>
		<dc:creator>Mark Richards</dc:creator>
				<category><![CDATA[Non-Indie]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Amelia Earhart]]></category>
		<category><![CDATA[Christmas Carol]]></category>
		<category><![CDATA[Egypt]]></category>
		<category><![CDATA[episodic gaming]]></category>
		<category><![CDATA[Gnomes]]></category>
		<category><![CDATA[hyper-kinetic rabbity thing]]></category>
		<category><![CDATA[Sam & Max]]></category>
		<category><![CDATA[Sameth and Maximus]]></category>
		<category><![CDATA[Steve Purcell]]></category>
		<category><![CDATA[Tales of Monkey Island]]></category>
		<category><![CDATA[Telltale Games]]></category>
		<category><![CDATA[The Devil’s Playhouse]]></category>
		<category><![CDATA[The Penal Zone]]></category>
		<category><![CDATA[Tomb of Sammun-Mak]]></category>
		<category><![CDATA[Twilight Zone]]></category>

		<guid isPermaLink="false">http://hardydev.com/?p=5229</guid>
		<description><![CDATA[Sam and Max are back in The Tomb of Sammun-Mak, episode 2 of new season: The Devil&#8217;s Playhouse &#8211; and things have gone all Egyptian-y! The new psychic power introduced in the Tomb of Sammun-Mak is &#8216;Astral Projection&#8217;. After making a horrific discovery at the end of episode 1, Sam and Max must use this [...]]]></description>
		<wfw:commentRss>http://www.hardydev.com/2010/05/29/sam-max-the-devils-playhouse-the-tomb-of-sammun-mak-review/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Sam &amp; Max: The Devil’s Playhouse: The Penal Zone &#8211; REVIEW</title>
		<link>http://www.hardydev.com/2010/05/13/sam-max-the-devil%e2%80%99s-playhouse-the-penal-zone/</link>
		<comments>http://www.hardydev.com/2010/05/13/sam-max-the-devil%e2%80%99s-playhouse-the-penal-zone/#comments</comments>
		<pubDate>Thu, 13 May 2010 20:18:57 +0000</pubDate>
		<dc:creator>Mark Richards</dc:creator>
				<category><![CDATA[Non-Indie]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Abe Lincoln Must Die!]]></category>
		<category><![CDATA[episodic gaming]]></category>
		<category><![CDATA[General Skunkape]]></category>
		<category><![CDATA[hyper-kinetic rabbity thing]]></category>
		<category><![CDATA[Sam & Max]]></category>
		<category><![CDATA[Steve Purcell]]></category>
		<category><![CDATA[Stinky]]></category>
		<category><![CDATA[Tales of Monkey Island]]></category>
		<category><![CDATA[Telltale Games]]></category>
		<category><![CDATA[The Devil’s Playhouse]]></category>
		<category><![CDATA[The Penal Zone]]></category>
		<category><![CDATA[Twilight Zone]]></category>

		<guid isPermaLink="false">http://hardydev.com/?p=5153</guid>
		<description><![CDATA[So, after two years Sam and Max are back for season 3 of Telltale&#8217;s re-imagining of Steve Purcell&#8216;s classic characters. Now, I&#8217;ll admit right away I&#8217;m not a Sam and Max regular, however with this being the comedy duo&#8217;s first adventure to be released simultaneously on PC and console (and new platforms such as iPad), [...]]]></description>
		<wfw:commentRss>http://www.hardydev.com/2010/05/13/sam-max-the-devil%e2%80%99s-playhouse-the-penal-zone/feed/</wfw:commentRss>
		<slash:comments>3</slash:comments>
		</item>
		<item>
		<title>Sam and Max: Season Two &#8211; REVIEW</title>
		<link>http://www.hardydev.com/2009/10/10/sam-and-max-season-two-review/</link>
		<comments>http://www.hardydev.com/2009/10/10/sam-and-max-season-two-review/#comments</comments>
		<pubDate>Sat, 10 Oct 2009 20:15:56 +0000</pubDate>
		<dc:creator>Joe Davison</dc:creator>
				<category><![CDATA[Games & Game Design]]></category>
		<category><![CDATA[Non-Indie]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[episodic gaming]]></category>
		<category><![CDATA[Evil]]></category>
		<category><![CDATA[Flint Paper]]></category>
		<category><![CDATA[Jake Rodkin]]></category>
		<category><![CDATA[LucasArts]]></category>
		<category><![CDATA[Monkey Island]]></category>
		<category><![CDATA[Pure Evil]]></category>
		<category><![CDATA[Sam & Max]]></category>
		<category><![CDATA[Sam & Max Save The World]]></category>
		<category><![CDATA[Sam & Max: Surfin' the Highway]]></category>
		<category><![CDATA[Sam and Max: Hit the Road]]></category>
		<category><![CDATA[Satan]]></category>
		<category><![CDATA[Soda Poppers]]></category>
		<category><![CDATA[Telltale Games]]></category>

		<guid isPermaLink="false">http://hardydev.com/?p=3015</guid>
		<description><![CDATA[Sam and Max face their toughest foe yet in the epic cartoon adventure, Sam and Max: Season Two. Note that spoilers of Season One are very likely! In fact, here’s one now&#8230; A year after their successful case involving hypnotism and sentient bacteria, Sam and Max have had a little time to relax; everything turns [...]]]></description>
		<wfw:commentRss>http://www.hardydev.com/2009/10/10/sam-and-max-season-two-review/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Time Gentlemen, Please! &#8211; REVIEW</title>
		<link>http://www.hardydev.com/2009/08/14/time-gentlemen-please-review-ben-there-dan-that/</link>
		<comments>http://www.hardydev.com/2009/08/14/time-gentlemen-please-review-ben-there-dan-that/#comments</comments>
		<pubDate>Thu, 13 Aug 2009 23:07:23 +0000</pubDate>
		<dc:creator>Igor Hardy</dc:creator>
				<category><![CDATA[Games & Game Design]]></category>
		<category><![CDATA[Indie]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Adventure Game Studio]]></category>
		<category><![CDATA[AGS]]></category>
		<category><![CDATA[Back to The Future]]></category>
		<category><![CDATA[Ben There Dan That]]></category>
		<category><![CDATA[Ben Ward]]></category>
		<category><![CDATA[Dan Marshall]]></category>
		<category><![CDATA[Day of The Tentacle]]></category>
		<category><![CDATA[dinosaur clone army]]></category>
		<category><![CDATA[Hitler]]></category>
		<category><![CDATA[Indiana Jones and The Fate of Atlantis]]></category>
		<category><![CDATA[Indie Games]]></category>
		<category><![CDATA[LucasArts]]></category>
		<category><![CDATA[Magnum P. I.]]></category>
		<category><![CDATA[Sam & Max]]></category>
		<category><![CDATA[Time Gentlemen Please]]></category>
		<category><![CDATA[time travel]]></category>
		<category><![CDATA[Zombie Cow Studios]]></category>

		<guid isPermaLink="false">http://hardydev.com/?p=2382</guid>
		<description><![CDATA[Freelance adventurers Ben &#38; Dan don&#8217;t have any extravagant goals in life. A nice, meaty session sat in front of the telly watching Magnum P.I is usually all they wish for. Unfortunately, it&#8217;s not the safest possible way of spending one&#8217;s time. In the award-winning game Ben There, Dan That it has caused our heroes [...]]]></description>
		<wfw:commentRss>http://www.hardydev.com/2009/08/14/time-gentlemen-please-review-ben-there-dan-that/feed/</wfw:commentRss>
		<slash:comments>6</slash:comments>
		</item>
		<item>
		<title>Time Gentlemen is Up! &#8211; Ben Ward &amp; Dan Marshall INTERVIEW</title>
		<link>http://www.hardydev.com/2009/06/22/time-gentlemen-is-up-ben-ward-dan-marshall-interview/</link>
		<comments>http://www.hardydev.com/2009/06/22/time-gentlemen-is-up-ben-ward-dan-marshall-interview/#comments</comments>
		<pubDate>Mon, 22 Jun 2009 19:46:19 +0000</pubDate>
		<dc:creator>Igor Hardy</dc:creator>
				<category><![CDATA[Games & Game Design]]></category>
		<category><![CDATA[Interviews]]></category>
		<category><![CDATA[Adventure Game Studio]]></category>
		<category><![CDATA[AGS]]></category>
		<category><![CDATA[Ben There Dan That]]></category>
		<category><![CDATA[Indiana Jones]]></category>
		<category><![CDATA[Lemmy and Binky]]></category>
		<category><![CDATA[LucasArts]]></category>
		<category><![CDATA[Magnum P. I.]]></category>
		<category><![CDATA[Marty McFly]]></category>
		<category><![CDATA[MashPotato]]></category>
		<category><![CDATA[Nelly Cootalot]]></category>
		<category><![CDATA[Sam & Max]]></category>
		<category><![CDATA[Time Gentlemen Please]]></category>
		<category><![CDATA[Tom Selleck]]></category>
		<category><![CDATA[Zombie Cow Studios]]></category>

		<guid isPermaLink="false">http://hardydev.com/?p=2089</guid>
		<description><![CDATA[Ben There, Dan That, so now it&#8217;s Time Gentlemen, Please! This is a series not to be missed by lovers of classic adventure gaming seeking journeys to alternate realities of complete insanity. Of course it so happens that they&#8217;re filled with a strangly logical logic that makes all the wonderful puzzles so wonderful. Upon the [...]]]></description>
		<wfw:commentRss>http://www.hardydev.com/2009/06/22/time-gentlemen-is-up-ben-ward-dan-marshall-interview/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
	</channel>
</rss>

