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	<title>A Hardy Developer&#039;s Journal - as written by indie adventure game developers &#187; Radiohead</title>
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		<title>The Horror of One&#039;s Downfall &#8211; INTERVIEW with Remigiusz Michalski</title>
		<link>http://www.hardydev.com/2009/08/28/downfall-interview-with-remigiusz-michalski/</link>
		<comments>http://www.hardydev.com/2009/08/28/downfall-interview-with-remigiusz-michalski/#comments</comments>
		<pubDate>Fri, 28 Aug 2009 21:32:18 +0000</pubDate>
		<dc:creator>Martin Mulrooney</dc:creator>
				<category><![CDATA[Games & Game Design]]></category>
		<category><![CDATA[Interviews]]></category>
		<category><![CDATA[Adventure Game Studio]]></category>
		<category><![CDATA[AGS]]></category>
		<category><![CDATA[Downfall]]></category>
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		<category><![CDATA[madness]]></category>
		<category><![CDATA[Porcupine Tree]]></category>
		<category><![CDATA[Quiet Haven Hotel]]></category>
		<category><![CDATA[Radiohead]]></category>
		<category><![CDATA[Remigiusz Michalski]]></category>
		<category><![CDATA[Stephen King]]></category>
		<category><![CDATA[The Mars Volta]]></category>
		<category><![CDATA[The Satanic Verses]]></category>
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		<description><![CDATA[As a reviewer, you can&#8217;t help not having particularly great hopes when asked to review a first time developer&#8217;s indie game. Especially a project that a single designer without any game-making background spent 5 years on. Yet a reviewer&#8217;s life can be full of surprises &#8211; Remigiusz Michalski&#8216;s Downfall provided what I quite frankly consider [...]]]></description>
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