Episode 1 of King’s Quest 9 is out. It’s short, shiny and everyone wants to check it out after 5 years of production. So after doing just that I spontaneously decided to review it, the main temptation being it seems that it takes just a couple of sentences to tell that… (more…)
Entries tagged with “quest”.
Mon 19 Jul 2010
King’s Quest: The Silver Lining: What Is Decreed Must Be – REVIEW
Posted by Igor Hardy under Indie, Reviews
[7] Comments
Tue 2 Mar 2010
Making History, Volume II: Carrying out historical research
Posted by Jan Jacob Mekes under Features, Games & Game Design
[7] Comments
Mon 8 Feb 2010
Making History, Volume I: What History Can Do For a Game
Posted by Jan Jacob Mekes under Features, Games & Game Design
[5] Comments
Past, present, future. Of these three, the past is the one we have most affinity with. The present is just too volatile, it changes all the time. The future is endlessly interesting, a great source of speculation, but that speculation is inherently based on our current experiences. Experiences that come from – you’ve guessed it – the past. (more…)







