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	<title>A Hardy Developer&#039;s Journal - as written by indie adventure game developers &#187; Monkey Island</title>
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	<link>http://www.hardydev.com</link>
	<description>indie adventure games design, development &#38; appreciation</description>
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		<title>Jolly Rover &#8211; REVIEW</title>
		<link>http://www.hardydev.com/2011/04/07/jolly-rover-review/</link>
		<comments>http://www.hardydev.com/2011/04/07/jolly-rover-review/#comments</comments>
		<pubDate>Thu, 07 Apr 2011 21:14:33 +0000</pubDate>
		<dc:creator>Jan Jacob Mekes</dc:creator>
				<category><![CDATA[Indie]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[achievements]]></category>
		<category><![CDATA[Brawsome]]></category>
		<category><![CDATA[dogs]]></category>
		<category><![CDATA[jolly good]]></category>
		<category><![CDATA[Jolly Rover]]></category>
		<category><![CDATA[Monkey Island]]></category>
		<category><![CDATA[parrot]]></category>
		<category><![CDATA[pirates]]></category>
		<category><![CDATA[turtles]]></category>
		<category><![CDATA[voodoo]]></category>

		<guid isPermaLink="false">http://www.hardydev.com/?p=6928</guid>
		<description><![CDATA[A tree is known by its fruit, and you could say an adventure game is known by its aesthetics, even though that may be a bit oversimplified. If we apply that principle to Jolly Rover, you might come to the conclusion that this is a children’s game.        The gentle, charming dog characters and background art [...]]]></description>
		<wfw:commentRss>http://www.hardydev.com/2011/04/07/jolly-rover-review/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>DEV INTRO #6: Josh Roberts (Chapter 11 Studios)</title>
		<link>http://www.hardydev.com/2011/01/29/dev-intro-6-josh-roberts-chapter-11-studios/</link>
		<comments>http://www.hardydev.com/2011/01/29/dev-intro-6-josh-roberts-chapter-11-studios/#comments</comments>
		<pubDate>Sat, 29 Jan 2011 01:02:19 +0000</pubDate>
		<dc:creator>Igor Hardy</dc:creator>
				<category><![CDATA[Interviews]]></category>
		<category><![CDATA[Adventure Game Studio]]></category>
		<category><![CDATA[beacuase]]></category>
		<category><![CDATA[Chapter 11 Studios]]></category>
		<category><![CDATA[dev intro]]></category>
		<category><![CDATA[Indiana Jones]]></category>
		<category><![CDATA[Indiana Jones and The Fate of Atlantis]]></category>
		<category><![CDATA[Jake Dawson]]></category>
		<category><![CDATA[Josh Roberts]]></category>
		<category><![CDATA[Monkey Island]]></category>
		<category><![CDATA[Quest for Glory]]></category>
		<category><![CDATA[Rattlesnake]]></category>
		<category><![CDATA[Rise of The Hidden Sun]]></category>
		<category><![CDATA[western]]></category>

		<guid isPermaLink="false">http://www.hardydev.com/?p=6398</guid>
		<description><![CDATA[It&#8217;s been exactly 1 year and 3 days since the last installment of DEV INTRO &#8211; a special interview format I established to allow HardyDev to have more regular and varied interviews. It was particularly handy to introduce developers that only just released their first independently created game (or at least can show some lovely [...]]]></description>
		<wfw:commentRss>http://www.hardydev.com/2011/01/29/dev-intro-6-josh-roberts-chapter-11-studios/feed/</wfw:commentRss>
		<slash:comments>4</slash:comments>
		</item>
		<item>
		<title>Kaptain Brawe: A Brawe New World &#8211; REVIEW</title>
		<link>http://www.hardydev.com/2010/11/13/kaptain-brawe-a-brawe-new-world-review/</link>
		<comments>http://www.hardydev.com/2010/11/13/kaptain-brawe-a-brawe-new-world-review/#comments</comments>
		<pubDate>Fri, 12 Nov 2010 23:17:00 +0000</pubDate>
		<dc:creator>Jan Jacob Mekes</dc:creator>
				<category><![CDATA[Non-Indie]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[A Brawe New World]]></category>
		<category><![CDATA[A Vampyre Story]]></category>
		<category><![CDATA[alternate history]]></category>
		<category><![CDATA[Bill Tiller]]></category>
		<category><![CDATA[Curse of Monkey Island]]></category>
		<category><![CDATA[Day of The Tentacle]]></category>
		<category><![CDATA[did I spell that right?]]></category>
		<category><![CDATA[Kaptain Brawe]]></category>
		<category><![CDATA[Kaptain Brawe: A Brawe New World]]></category>
		<category><![CDATA[Monkey Island]]></category>
		<category><![CDATA[Petar Ivanček]]></category>
		<category><![CDATA[pirates]]></category>
		<category><![CDATA[Reggae]]></category>
		<category><![CDATA[Rowboat]]></category>

		<guid isPermaLink="false">http://hardydev.com/?p=6128</guid>
		<description><![CDATA[Where do video games go when they die? Most of them end up on the scrapheap, forever forgotten by new generations of gamers. But some rise from the grave, haunting the gaming universe for a long, long time. One such game is Curse of Monkey Island. With its distinct art style, it revolutionized adventure games, [...]]]></description>
		<wfw:commentRss>http://www.hardydev.com/2010/11/13/kaptain-brawe-a-brawe-new-world-review/feed/</wfw:commentRss>
		<slash:comments>9</slash:comments>
		</item>
		<item>
		<title>The Journeys Down and Inside Backdrop Art</title>
		<link>http://www.hardydev.com/2010/09/11/the-journey-down-background-art/</link>
		<comments>http://www.hardydev.com/2010/09/11/the-journey-down-background-art/#comments</comments>
		<pubDate>Sat, 11 Sep 2010 09:40:10 +0000</pubDate>
		<dc:creator>Theodor Waern</dc:creator>
				<category><![CDATA[Features]]></category>
		<category><![CDATA[Games & Game Design]]></category>
		<category><![CDATA[background]]></category>
		<category><![CDATA[depth]]></category>
		<category><![CDATA[Gabriel Knight]]></category>
		<category><![CDATA[graphic art]]></category>
		<category><![CDATA[Grim Fandango]]></category>
		<category><![CDATA[illustration]]></category>
		<category><![CDATA[LucasArts]]></category>
		<category><![CDATA[Monkey Island]]></category>
		<category><![CDATA[over the edge]]></category>
		<category><![CDATA[Sierra]]></category>
		<category><![CDATA[The Dig]]></category>
		<category><![CDATA[The Journey Down]]></category>
		<category><![CDATA[theodor waern]]></category>
		<category><![CDATA[tutorial]]></category>
		<category><![CDATA[visual composition]]></category>

		<guid isPermaLink="false">http://hardydev.com/?p=5942</guid>
		<description><![CDATA[I stumbled upon one tiny image. My brain burst into emotions. I remembered getting chewed out by my boss for messing up with a client, being recruited by a secret underground organization, running a smalltime casino in a jazzy little port town, I remembered my good friend who drove me across the land in his [...]]]></description>
		<wfw:commentRss>http://www.hardydev.com/2010/09/11/the-journey-down-background-art/feed/</wfw:commentRss>
		<slash:comments>9</slash:comments>
		</item>
		<item>
		<title>The Journey Down: Over The Edge &#8211; REVIEW</title>
		<link>http://www.hardydev.com/2010/09/01/the-journey-down-over-the-edge-review/</link>
		<comments>http://www.hardydev.com/2010/09/01/the-journey-down-over-the-edge-review/#comments</comments>
		<pubDate>Wed, 01 Sep 2010 14:06:26 +0000</pubDate>
		<dc:creator>Drew Wellman</dc:creator>
				<category><![CDATA[Indie]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Adventure Classic Gaming]]></category>
		<category><![CDATA[Adventure Game Studio]]></category>
		<category><![CDATA[Adventure Games]]></category>
		<category><![CDATA[African masks]]></category>
		<category><![CDATA[AGS]]></category>
		<category><![CDATA[animation]]></category>
		<category><![CDATA[episodic gaming]]></category>
		<category><![CDATA[freeware game]]></category>
		<category><![CDATA[Full Throttle]]></category>
		<category><![CDATA[Grim Fandango]]></category>
		<category><![CDATA[Indie Games]]></category>
		<category><![CDATA[journey down]]></category>
		<category><![CDATA[LucasArts]]></category>
		<category><![CDATA[Monkey Island]]></category>
		<category><![CDATA[over the edge]]></category>
		<category><![CDATA[Point and Click]]></category>
		<category><![CDATA[Reggae]]></category>
		<category><![CDATA[theodor waern]]></category>
		<category><![CDATA[Underland]]></category>

		<guid isPermaLink="false">http://hardydev.com/?p=5880</guid>
		<description><![CDATA[Over The Edge is the first chapter in the four-part series, The Journey Down. Written and designed by Theodor Waern, the game tells the story of Bwana, a simple fuel station attendant attempting to get he and his sidekick Kito&#8217;s plane airworthy in order to take a strange and beautiful woman to the mysterious area [...]]]></description>
		<wfw:commentRss>http://www.hardydev.com/2010/09/01/the-journey-down-over-the-edge-review/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>A Memorable Main Protagonist</title>
		<link>http://www.hardydev.com/2010/05/09/a-memorable-main-protagonist/</link>
		<comments>http://www.hardydev.com/2010/05/09/a-memorable-main-protagonist/#comments</comments>
		<pubDate>Sun, 09 May 2010 17:01:55 +0000</pubDate>
		<dc:creator>Jake Hanrahan</dc:creator>
				<category><![CDATA[Features]]></category>
		<category><![CDATA[Games & Game Design]]></category>
		<category><![CDATA[Adventure Games]]></category>
		<category><![CDATA[Ben Throttle]]></category>
		<category><![CDATA[Blackwell series]]></category>
		<category><![CDATA[Broken Sword]]></category>
		<category><![CDATA[Fahrenheit]]></category>
		<category><![CDATA[Full Throttle]]></category>
		<category><![CDATA[George Stobbart]]></category>
		<category><![CDATA[Grim Fandango]]></category>
		<category><![CDATA[Guybrush]]></category>
		<category><![CDATA[Kate Walker]]></category>
		<category><![CDATA[Lucas Kane]]></category>
		<category><![CDATA[Manuel Calavera]]></category>
		<category><![CDATA[Monkey Island]]></category>
		<category><![CDATA[Rosangela Blackwell]]></category>
		<category><![CDATA[Syberia]]></category>

		<guid isPermaLink="false">http://hardydev.com/?p=5116</guid>
		<description><![CDATA[When playing an adventure game there are many different factors that can make the experience an enjoyable one, some love puzzles, some the visuals, for me personally, it’s the story that has to be great, and a great story needs a great main character to drive it forward. In this article I will be exploring [...]]]></description>
		<wfw:commentRss>http://www.hardydev.com/2010/05/09/a-memorable-main-protagonist/feed/</wfw:commentRss>
		<slash:comments>5</slash:comments>
		</item>
		<item>
		<title>Making History, Volume I: What History Can Do For a Game</title>
		<link>http://www.hardydev.com/2010/02/08/making-history-volume-i-what-history-can-do-for-a-game/</link>
		<comments>http://www.hardydev.com/2010/02/08/making-history-volume-i-what-history-can-do-for-a-game/#comments</comments>
		<pubDate>Mon, 08 Feb 2010 00:06:54 +0000</pubDate>
		<dc:creator>Jan Jacob Mekes</dc:creator>
				<category><![CDATA[Features]]></category>
		<category><![CDATA[Games & Game Design]]></category>
		<category><![CDATA[backstory]]></category>
		<category><![CDATA[chronologue]]></category>
		<category><![CDATA[Civilization]]></category>
		<category><![CDATA[game development]]></category>
		<category><![CDATA[history]]></category>
		<category><![CDATA[Legend of Zelda]]></category>
		<category><![CDATA[Making History]]></category>
		<category><![CDATA[Monkey Island]]></category>
		<category><![CDATA[Oblivion]]></category>
		<category><![CDATA[quest]]></category>
		<category><![CDATA[Robert Capa]]></category>
		<category><![CDATA[Star Wars]]></category>
		<category><![CDATA[The Elder Scrolls]]></category>
		<category><![CDATA[The Falling Soldier]]></category>
		<category><![CDATA[The Lord of the Rings]]></category>
		<category><![CDATA[timeline]]></category>
		<category><![CDATA[Tolkien]]></category>

		<guid isPermaLink="false">http://hardydev.com/?p=4296</guid>
		<description><![CDATA[Past, present, future. Of these three, the past is the one we have most affinity with. The present is just too volatile, it changes all the time. The future is endlessly interesting, a great source of speculation, but that speculation is inherently based on our current experiences. Experiences that come from – you’ve guessed it [...]]]></description>
		<wfw:commentRss>http://www.hardydev.com/2010/02/08/making-history-volume-i-what-history-can-do-for-a-game/feed/</wfw:commentRss>
		<slash:comments>5</slash:comments>
		</item>
		<item>
		<title>Tales of Monkey Island Episode 5: Rise of The Pirate God – REVIEW</title>
		<link>http://www.hardydev.com/2010/01/10/tales-of-monkey-island-episode-5-rise-of-the-pirate-god-review/</link>
		<comments>http://www.hardydev.com/2010/01/10/tales-of-monkey-island-episode-5-rise-of-the-pirate-god-review/#comments</comments>
		<pubDate>Sun, 10 Jan 2010 18:08:25 +0000</pubDate>
		<dc:creator>Igor Hardy</dc:creator>
				<category><![CDATA[Games & Game Design]]></category>
		<category><![CDATA[Non-Indie]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Dave Grossman]]></category>
		<category><![CDATA[episodic gaming]]></category>
		<category><![CDATA[Jake Rodkin]]></category>
		<category><![CDATA[LeChuck]]></category>
		<category><![CDATA[LucasArts]]></category>
		<category><![CDATA[Mark Darin]]></category>
		<category><![CDATA[Mike Stemmle]]></category>
		<category><![CDATA[Monkey Island]]></category>
		<category><![CDATA[Nor Treblig]]></category>
		<category><![CDATA[pirates]]></category>
		<category><![CDATA[Pyrite Parrot Lives!]]></category>
		<category><![CDATA[Rise of The Pirate God]]></category>
		<category><![CDATA[Tales of Monkey Island]]></category>
		<category><![CDATA[Telltale]]></category>
		<category><![CDATA[Telltale Games]]></category>
		<category><![CDATA[The Land of The Dead]]></category>

		<guid isPermaLink="false">http://hardydev.com/?p=3801</guid>
		<description><![CDATA[I have to say that past years visit to the Monkey Islandish Caribbean has turned out to be a truly epic journey filled to the brim with piratey adventures and charming concepts. And here is where we are now. Right at the end. But is it the last chapter of one big story? Or more [...]]]></description>
		<wfw:commentRss>http://www.hardydev.com/2010/01/10/tales-of-monkey-island-episode-5-rise-of-the-pirate-god-review/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Tales of Monkey Island Episode 4: The Trial and Execution of Guybrush Threepwood &#8211; REVIEW</title>
		<link>http://www.hardydev.com/2009/11/01/tales-of-monkey-island-episode-4-the-trial-and-execution-of-guybrush-threepwood-review/</link>
		<comments>http://www.hardydev.com/2009/11/01/tales-of-monkey-island-episode-4-the-trial-and-execution-of-guybrush-threepwood-review/#comments</comments>
		<pubDate>Sun, 01 Nov 2009 21:36:30 +0000</pubDate>
		<dc:creator>Joe Davison</dc:creator>
				<category><![CDATA[Games & Game Design]]></category>
		<category><![CDATA[Non-Indie]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Creative Commons]]></category>
		<category><![CDATA[Dave Grossman]]></category>
		<category><![CDATA[episodic gaming]]></category>
		<category><![CDATA[LeChuck]]></category>
		<category><![CDATA[LucasArts]]></category>
		<category><![CDATA[Mike Stemmle]]></category>
		<category><![CDATA[Monkey Island]]></category>
		<category><![CDATA[pirates]]></category>
		<category><![CDATA[Tales of Monkey Island]]></category>
		<category><![CDATA[Telltale]]></category>
		<category><![CDATA[Telltale Games]]></category>
		<category><![CDATA[The Pox of LeChuck]]></category>
		<category><![CDATA[The Trial and Execution of Guybrush Threepwood]]></category>

		<guid isPermaLink="false">http://hardydev.com/?p=3373</guid>
		<description><![CDATA[The Trial and Execution of Guybrush Threepwood &#8211; a title that instills fear, tension and deep expectation in any loyal Monkey Island fan. When we click that big green DOWNLOAD button, we know we&#8217;re in for a real treat. And boy, we sure are! Chapter 4 is simply the most intriguing and exciting episode yet, [...]]]></description>
		<wfw:commentRss>http://www.hardydev.com/2009/11/01/tales-of-monkey-island-episode-4-the-trial-and-execution-of-guybrush-threepwood-review/feed/</wfw:commentRss>
		<slash:comments>6</slash:comments>
		</item>
		<item>
		<title>Tales of Monkey Island Episode 3: Lair of The Leviathan &#8211; REVIEW</title>
		<link>http://www.hardydev.com/2009/10/23/tales-of-monkey-island-episode-3-lair-of-the-leviathan-review/</link>
		<comments>http://www.hardydev.com/2009/10/23/tales-of-monkey-island-episode-3-lair-of-the-leviathan-review/#comments</comments>
		<pubDate>Thu, 22 Oct 2009 23:20:56 +0000</pubDate>
		<dc:creator>Igor Hardy</dc:creator>
				<category><![CDATA[Games & Game Design]]></category>
		<category><![CDATA[Non-Indie]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Coronado DeCava]]></category>
		<category><![CDATA[Dave Grossman]]></category>
		<category><![CDATA[episodic gaming]]></category>
		<category><![CDATA[Gods of The Sea]]></category>
		<category><![CDATA[Joe Pinney]]></category>
		<category><![CDATA[La Esponja Grande]]></category>
		<category><![CDATA[Lair of The Leviathan]]></category>
		<category><![CDATA[LeChuck]]></category>
		<category><![CDATA[LucasArts]]></category>
		<category><![CDATA[manatee]]></category>
		<category><![CDATA[Michael Land]]></category>
		<category><![CDATA[Monkey Island]]></category>
		<category><![CDATA[Murray]]></category>
		<category><![CDATA[pirates]]></category>
		<category><![CDATA[Sean Vanaman]]></category>
		<category><![CDATA[Tales of Monkey Island]]></category>
		<category><![CDATA[Telltale]]></category>
		<category><![CDATA[Telltale Games]]></category>
		<category><![CDATA[The Pox of LeChuck]]></category>
		<category><![CDATA[where is Murray ?]]></category>

		<guid isPermaLink="false">http://hardydev.com/?p=3011</guid>
		<description><![CDATA[Our Tales of Monkey Island Episode 3 review comes a bit late, however, this has allowed me to already get some notion of what other people thought of it. Actually, the review statistics show this has become the highest rated episode of the series so far. Quite interesting considering the fact that its directors/writers Joe [...]]]></description>
		<wfw:commentRss>http://www.hardydev.com/2009/10/23/tales-of-monkey-island-episode-3-lair-of-the-leviathan-review/feed/</wfw:commentRss>
		<slash:comments>4</slash:comments>
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