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	<title>A Hardy Developer&#039;s Journal - as written by indie adventure game developers &#187; Marty McFly</title>
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	<description>indie adventure games design, development &#38; appreciation</description>
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		<title>Back to the Future: Outatime &#8211; REVIEW</title>
		<link>http://www.hardydev.com/2011/09/05/back-to-the-future-outatime-review-2/</link>
		<comments>http://www.hardydev.com/2011/09/05/back-to-the-future-outatime-review-2/#comments</comments>
		<pubDate>Sun, 04 Sep 2011 23:13:53 +0000</pubDate>
		<dc:creator>Mark Richards</dc:creator>
				<category><![CDATA[Non-Indie]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[30s]]></category>
		<category><![CDATA[80s]]></category>
		<category><![CDATA[Back to The Future]]></category>
		<category><![CDATA[Back to the Future: The Game]]></category>
		<category><![CDATA[Christopher Lloyd]]></category>
		<category><![CDATA[Doc Brown]]></category>
		<category><![CDATA[Edna Strickland]]></category>
		<category><![CDATA[Great Scott!]]></category>
		<category><![CDATA[Hill Valley]]></category>
		<category><![CDATA[Marty McFly]]></category>
		<category><![CDATA[Outatime]]></category>
		<category><![CDATA[science fiction]]></category>
		<category><![CDATA[Tannen]]></category>
		<category><![CDATA[Telltale]]></category>
		<category><![CDATA[Telltale Games]]></category>

		<guid isPermaLink="false">http://www.hardydev.com/?p=7402</guid>
		<description><![CDATA[So, I have come to the end of my Back to the Future adventure at last. A little behind schedule but not outatime. I have been disappointed, and then drawn back in by Telltale’s latest periodic more times than I can count; but has the fifth instalment succeeded in ending my experience and leaving a smile on [...]]]></description>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>Back to the Future: Double Visions &#8211; REVIEW</title>
		<link>http://www.hardydev.com/2011/07/12/back-to-the-future-double-visions-review/</link>
		<comments>http://www.hardydev.com/2011/07/12/back-to-the-future-double-visions-review/#comments</comments>
		<pubDate>Tue, 12 Jul 2011 15:49:16 +0000</pubDate>
		<dc:creator>Mark Richards</dc:creator>
				<category><![CDATA[Non-Indie]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[30s]]></category>
		<category><![CDATA[80s]]></category>
		<category><![CDATA[A Clockwork Orange]]></category>
		<category><![CDATA[Back to The Future]]></category>
		<category><![CDATA[Back to the Future: The Game]]></category>
		<category><![CDATA[Christopher Lloyd]]></category>
		<category><![CDATA[Doc Brown]]></category>
		<category><![CDATA[Double Visions]]></category>
		<category><![CDATA[Edna Strickland]]></category>
		<category><![CDATA[Great Scott!]]></category>
		<category><![CDATA[Hill Valley]]></category>
		<category><![CDATA[Marty McFly]]></category>
		<category><![CDATA[science fiction]]></category>
		<category><![CDATA[Tannen]]></category>
		<category><![CDATA[Telltale]]></category>
		<category><![CDATA[Telltale Games]]></category>

		<guid isPermaLink="false">http://www.hardydev.com/?p=7252</guid>
		<description><![CDATA[I was a little bit disappointed with episode 3 of Telltale’s ongoing Back to the Future story but their latest offering has managed to drag me back. This is why: Double Visions marks a welcome return to Prohibition-era Hill Valley, which I always felt possessed far more flair and character than the dystopian version in [...]]]></description>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>Back to the Future: Citizen Brown &#8211; REVIEW</title>
		<link>http://www.hardydev.com/2011/05/31/back-to-the-future-citizen-brown-review/</link>
		<comments>http://www.hardydev.com/2011/05/31/back-to-the-future-citizen-brown-review/#comments</comments>
		<pubDate>Tue, 31 May 2011 16:59:56 +0000</pubDate>
		<dc:creator>Mark Richards</dc:creator>
				<category><![CDATA[Non-Indie]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[30s]]></category>
		<category><![CDATA[80s]]></category>
		<category><![CDATA[A Clockwork Orange]]></category>
		<category><![CDATA[Back to The Future]]></category>
		<category><![CDATA[Back to the Future: The Game]]></category>
		<category><![CDATA[Christopher Lloyd]]></category>
		<category><![CDATA[Citizen Brown]]></category>
		<category><![CDATA[Doc Brown]]></category>
		<category><![CDATA[Edna Strickland]]></category>
		<category><![CDATA[Get Tannen!]]></category>
		<category><![CDATA[Great Scott!]]></category>
		<category><![CDATA[Hill Valley]]></category>
		<category><![CDATA[Marty McFly]]></category>
		<category><![CDATA[science fiction]]></category>
		<category><![CDATA[Tannen]]></category>
		<category><![CDATA[Telltale]]></category>
		<category><![CDATA[Telltale Games]]></category>

		<guid isPermaLink="false">http://www.hardydev.com/?p=7193</guid>
		<description><![CDATA[Flicking through the episode descriptions on the launcher program, Citizen Brown was always the installment of Back to the Future: The Game that appealed to me the most. But did it live up to my expectations? Episode 3 of Telltale’s episodic adventure has Marty wound up in an alternate, dystopian 1986 Hill Valley. Telltale has [...]]]></description>
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		<slash:comments>0</slash:comments>
		</item>
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		<title>Back to the Future: Get Tannen! &#8211; REVIEW</title>
		<link>http://www.hardydev.com/2011/03/11/back-to-the-future-get-tannen-review/</link>
		<comments>http://www.hardydev.com/2011/03/11/back-to-the-future-get-tannen-review/#comments</comments>
		<pubDate>Fri, 11 Mar 2011 15:39:04 +0000</pubDate>
		<dc:creator>Mark Richards</dc:creator>
				<category><![CDATA[Non-Indie]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[30s]]></category>
		<category><![CDATA[80s]]></category>
		<category><![CDATA[Arty McFly]]></category>
		<category><![CDATA[Back to The Future]]></category>
		<category><![CDATA[Back to the Future: The Game]]></category>
		<category><![CDATA[Christopher Lloyd]]></category>
		<category><![CDATA[Doc Brown]]></category>
		<category><![CDATA[Edna Strickland]]></category>
		<category><![CDATA[Get Tannen!]]></category>
		<category><![CDATA[Great Scott!]]></category>
		<category><![CDATA[Hill Valley]]></category>
		<category><![CDATA[Marty McFly]]></category>
		<category><![CDATA[Officer Parker]]></category>
		<category><![CDATA[Sam & Max]]></category>
		<category><![CDATA[science fiction]]></category>
		<category><![CDATA[speakeasy]]></category>
		<category><![CDATA[Tannen]]></category>
		<category><![CDATA[Telltale]]></category>
		<category><![CDATA[Telltale Games]]></category>

		<guid isPermaLink="false">http://www.hardydev.com/?p=6779</guid>
		<description><![CDATA[So, the second installment of Back to the Future: The Game has arrived! I have to say, I was a little disappointed by the first episode; has Telltale delivered this time around? We rejoin Doc and Marty where episode 1 ended, with Marty flickering in and out of existence. It appears the duo’s messing about [...]]]></description>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>Back to the Future: It&#8217;s About Time &#8211; REVIEW</title>
		<link>http://www.hardydev.com/2011/01/22/back-to-the-future-its-about-time-review/</link>
		<comments>http://www.hardydev.com/2011/01/22/back-to-the-future-its-about-time-review/#comments</comments>
		<pubDate>Sat, 22 Jan 2011 00:35:20 +0000</pubDate>
		<dc:creator>Mark Richards</dc:creator>
				<category><![CDATA[Non-Indie]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[30s]]></category>
		<category><![CDATA[80s]]></category>
		<category><![CDATA[Back to The Future]]></category>
		<category><![CDATA[Back to the Future: The Game]]></category>
		<category><![CDATA[Christopher Lloyd]]></category>
		<category><![CDATA[Doc Brown]]></category>
		<category><![CDATA[Great Scott!]]></category>
		<category><![CDATA[It's About Time]]></category>
		<category><![CDATA[Marty McFly]]></category>
		<category><![CDATA[Sam & Max]]></category>
		<category><![CDATA[science fiction]]></category>
		<category><![CDATA[Tannen]]></category>
		<category><![CDATA[Telltale]]></category>
		<category><![CDATA[Telltale Games]]></category>

		<guid isPermaLink="false">http://hardydev.com/?p=6362</guid>
		<description><![CDATA[When Telltale announced they were developing a series of official Back to the Future adventure games I was pretty damned excited. I had just finished playing through and reviewing the excellent third season of Sam &#38; Max, and, more importantly, Back to the Future is one of my favourite blockbuster, fun, 80s films. One of [...]]]></description>
		<wfw:commentRss>http://www.hardydev.com/2011/01/22/back-to-the-future-its-about-time-review/feed/</wfw:commentRss>
		<slash:comments>3</slash:comments>
		</item>
		<item>
		<title>Time Gentlemen is Up! &#8211; Ben Ward &amp; Dan Marshall INTERVIEW</title>
		<link>http://www.hardydev.com/2009/06/22/time-gentlemen-is-up-ben-ward-dan-marshall-interview/</link>
		<comments>http://www.hardydev.com/2009/06/22/time-gentlemen-is-up-ben-ward-dan-marshall-interview/#comments</comments>
		<pubDate>Mon, 22 Jun 2009 19:46:19 +0000</pubDate>
		<dc:creator>Igor Hardy</dc:creator>
				<category><![CDATA[Games & Game Design]]></category>
		<category><![CDATA[Interviews]]></category>
		<category><![CDATA[Adventure Game Studio]]></category>
		<category><![CDATA[AGS]]></category>
		<category><![CDATA[Ben There Dan That]]></category>
		<category><![CDATA[Indiana Jones]]></category>
		<category><![CDATA[Lemmy and Binky]]></category>
		<category><![CDATA[LucasArts]]></category>
		<category><![CDATA[Magnum P. I.]]></category>
		<category><![CDATA[Marty McFly]]></category>
		<category><![CDATA[MashPotato]]></category>
		<category><![CDATA[Nelly Cootalot]]></category>
		<category><![CDATA[Sam & Max]]></category>
		<category><![CDATA[Time Gentlemen Please]]></category>
		<category><![CDATA[Tom Selleck]]></category>
		<category><![CDATA[Zombie Cow Studios]]></category>

		<guid isPermaLink="false">http://hardydev.com/?p=2089</guid>
		<description><![CDATA[Ben There, Dan That, so now it&#8217;s Time Gentlemen, Please! This is a series not to be missed by lovers of classic adventure gaming seeking journeys to alternate realities of complete insanity. Of course it so happens that they&#8217;re filled with a strangly logical logic that makes all the wonderful puzzles so wonderful. Upon the [...]]]></description>
		<wfw:commentRss>http://www.hardydev.com/2009/06/22/time-gentlemen-is-up-ben-ward-dan-marshall-interview/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
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