Tue 2 Mar 2010
Posted by Jan Jacob Mekes under Features, Games & Game Design
Tags: backstory, books, chronologue, game development, grue, history, Iwo Jima, library, Making History, quest, Renaissance, timeline, Victorian insanity
A Hardy Developer's Journal – as written by indie adventure game developers
is powered by WordPress
and delivered to you in 0.223 seconds using 79 queries.
Theme: Connections Reloaded v2.1 by Ajay D'Souza. Derived from Connections.