Entries tagged with “Grim Fandango”.
Did you find what you wanted?
Sat 11 Sep 2010
I stumbled upon one tiny image.
My brain burst into emotions. I remembered getting chewed out by my boss for messing up with a client, being recruited by a secret underground organization, running a smalltime casino in a jazzy little port town, I remembered my good friend who drove me across the land in his madly upgraded company car, exposing corruption, swinging a scythe, and in the end finally getting on a train with the girl I had been chasing all that time. I got chills.
All that came from one single image…

Correct. I remembered Grim Fandango.
“What if I could capture that in my art as well?“, I started thinking.
(more…)
Tags: background, depth, Gabriel Knight, graphic art, Grim Fandango, illustration, LucasArts, Monkey Island, over the edge, Sierra, The Dig, The Journey Down, theodor waern, tutorial, visual composition
Wed 1 Sep 2010
Posted by Drew Wellman under Indie, Reviews
1 Comment

Has nothing to do with U2's guitarist.
Over The Edge is the first chapter in the four-part series, The Journey Down. Written and designed by Theodor Waern, the game tells the story of Bwana, a simple fuel station attendant attempting to get he and his sidekick Kito’s plane airworthy in order to take a strange and beautiful woman to the mysterious area known as “The Underland” by going over what is known as “The Edge.” If you haven’t already, prepare yourself for some incredible freeware adventure gaming.
Tags: Adventure Classic Gaming, Adventure Game Studio, Adventure Games, African masks, AGS, animation, episodic gaming, freeware game, Full Throttle, Grim Fandango, Indie Games, journey down, LucasArts, Monkey Island, over the edge, Point and Click, Reggae, theodor waern, Underland
Sun 9 May 2010
When playing an adventure game
there are many different factors that can make the experience an enjoyable one, some love puzzles, some the visuals, for me personally, it’s the story that has to be great, and a great story needs a great main character to drive it forward. (more…)
Tags: Adventure Games, Ben Throttle, Blackwell series, Broken Sword, Fahrenheit, Full Throttle, George Stobbart, Grim Fandango, Guybrush, Kate Walker, Lucas Kane, Manuel Calavera, Monkey Island, Rosangela Blackwell, Syberia
Wed 9 Sep 2009
How funny can be a game that parodies the classic noir fiction, but happens neither on the Discworld, nor in the skeleton-laden Land of The Dead, but looks like just a “straight” parody of the genre set in our boring Earthrealm? Incredibly funny it seems. Presented in true B&W and equipped with a P.I. hero who likes to provide elaborate narrations full of metaphors, Nick Bounty is a game which stays true to the original detective novel, at the same time being completely crazy.
It all begins with a scene borrowed from The Maltese Falcon – a man delivers a box with mysterious contents (more…)
Tags: A Case of the Crabs, A Goat in The Gray Fedora, Dangeresque, detective fiction, Discworld Noir, Flash games, freeware game, Grim Fandango, gumshoe, hard-boiled, LucasArts, Maltese Falcon, Mark Darin, mystery story, Nick Bounty, noir, PI, SCUMM, Strong Bad, web-browser games
Tue 8 Sep 2009
For this month’s Dev Intro we conducted an interview with the studio behind that striking Briefcase Romanin game – the surreal little thing which emerged totally unexpected with a superb HD trailer last month and has instantly become the talk of the town. While the game being announced as a participant in the XBox Dream Build Play contest gave a bit of an impression that it might become available only for that particular platform, fortunately this isn’t the case at all – the creators confirm a PC release as well!
So what is it all about? Well, in the center of the game is that very (very) strange briefcase you see… (but you can’t that well see on the screens here, so watch it in the excellent trailer below) (more…)
Tags: Andrej Bevec, Briefcase Romanin, Bulgakov, Chesterton, Clever Hans, Clever Hans Productions, dev intro, Dream Build Play, Fellini, Gogol, Grim Fandango, Indie Games, LucasArts, Welles, XNA
Sat 20 Jun 2009
Emerald City Confidential succeeds first and foremost as an adventure because it tells a good story. I cannot emphasize even nearly enough how much this game has surprised me with its gripping narrative with a fresh take on the already well known Land of Oz and its inhabitants. (more…)
Tags: Dave Gilbert, detective fiction, Discworld Noir, Dorothy and Toto, Emerald City Confidential, Grim Fandango, hard-boiled, Kansas, Land of Oz, noir, Oz, Playfirst, The Wizard of Oz, Thomas Regin, Wadjet Eye Games
Thu 18 Jun 2009

I haven’t written about Frantic Franko for quite a while, but it doesn’t mean my work on it doesn’t move forward at a crazy pace! I didn’t make it with the demo in May as originally intended, but it is pretty much ready now – just undergoing some testing. The big premiere is next week! It’s quite a large demo by my standards. It covers about 33% of the whole game, has both alternative puzzle solutions and special features not required to finish it. It also offers plenty of opportunity to get to know the main character – the grumpy psycho that he is. Hopefully the experience will be something truly memorable for the players. (more…)