Tue 6 Apr 2010
Posted by Jan Jacob Mekes under Features, Games & Game Design
Tags: backstory, Elder Scrolls, game development, great men, Hegel, history, Making History, mythology, philosophy, religion, Settlers, superstition, The Barbery Coast, the Whig interpretation of history
A Hardy Developer's Journal – as written by indie adventure game developers
is powered by WordPress 4.4.2
and delivered to you in 0.431 seconds using 91 queries.
Theme: Connections Reloaded by Ajay D'Souza. Derived from Connections.