Posted by Drew Wellman under Indie, Reviews
1 Comment

Has nothing to do with U2's guitarist.
Over The Edge is the first chapter in the four-part series, The Journey Down. Written and designed by Theodor Waern, the game tells the story of Bwana, a simple fuel station attendant attempting to get he and his sidekick Kito’s plane airworthy in order to take a strange and beautiful woman to the mysterious area known as “The Underland” by going over what is known as “The Edge.” If you haven’t already, prepare yourself for some incredible freeware adventure gaming.
Tags: Adventure Classic Gaming, Adventure Game Studio, Adventure Games, African masks, AGS, animation, episodic gaming, freeware game, Full Throttle, Grim Fandango, Indie Games, journey down, LucasArts, Monkey Island, over the edge, Point and Click, Reggae, theodor waern, Underland
When playing an adventure game
there are many different factors that can make the experience an enjoyable one, some love puzzles, some the visuals, for me personally, it’s the story that has to be great, and a great story needs a great main character to drive it forward. (more…)
Tags: Adventure Games, Ben Throttle, Blackwell series, Broken Sword, Fahrenheit, Full Throttle, George Stobbart, Grim Fandango, Guybrush, Kate Walker, Lucas Kane, Manuel Calavera, Monkey Island, Rosangela Blackwell, Syberia
Finally, there has come the moment that I was waiting for a very long time – I can start a production diary for my own adventure game! Not because I have just put together a loose concept or created the first artwork, no. It is the right moment to begin writing about the game because I have now finished a working version of one of three acts of the full project – to be tweaked and released soon (next month) as a WIP demo. So, while much much work still needs to be done, even on the demo, from this moment on there will be always some solid virtual entity to refer to. In other words, Frantic Franko now lives! (more…)
Tags: A Bergzwerg Gone Berserk, Adventure Game Studio, Adventure Games, AGS, concept art, Curse of Monkey Island, fantasy, Frantic Franko, Full Throttle, game development, Indie Games, Kattorna, Verbcoin, Łukasz Pawlik