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	<title>A Hardy Developer&#039;s Journal - as written by indie adventure game developers &#187; Emerald City Confidential</title>
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		<title>Bestower of Blackwell, Repossesser of Emerald City &#8211; INTERVIEW with Dave Gilbert</title>
		<link>http://www.hardydev.com/2010/02/24/bestower-of-blackwell-repossesser-of-emerald-city-interview-with-dave-gilbert/</link>
		<comments>http://www.hardydev.com/2010/02/24/bestower-of-blackwell-repossesser-of-emerald-city-interview-with-dave-gilbert/#comments</comments>
		<pubDate>Wed, 24 Feb 2010 15:28:03 +0000</pubDate>
		<dc:creator>Martin Mulrooney</dc:creator>
				<category><![CDATA[Games & Game Design]]></category>
		<category><![CDATA[Interviews]]></category>
		<category><![CDATA[Adventure Game Studio]]></category>
		<category><![CDATA[Aggie]]></category>
		<category><![CDATA[AGS]]></category>
		<category><![CDATA[Bestowers Of Eternity]]></category>
		<category><![CDATA[Blackwell series]]></category>
		<category><![CDATA[Blackwell Unbound]]></category>
		<category><![CDATA[Dave Gilbert]]></category>
		<category><![CDATA[Emerald City Confidential]]></category>
		<category><![CDATA[ghosts]]></category>
		<category><![CDATA[history]]></category>
		<category><![CDATA[Indie Games]]></category>
		<category><![CDATA[New York]]></category>
		<category><![CDATA[NY]]></category>
		<category><![CDATA[paranormal]]></category>
		<category><![CDATA[Puzzlebots]]></category>
		<category><![CDATA[The Blackwell Convergence]]></category>
		<category><![CDATA[The Blackwell Legacy]]></category>
		<category><![CDATA[The Repossesser]]></category>
		<category><![CDATA[The Shivah]]></category>
		<category><![CDATA[Two of A Kind]]></category>
		<category><![CDATA[Wadjet Eye Games]]></category>

		<guid isPermaLink="false">http://hardydev.com/?p=4392</guid>
		<description><![CDATA[Dave Gilbert is a well-known name here at HardyDev, of course being responsible for some of the finest indie adventure games in recent years. And he has real Aggies to show for it. Arguably, his Blackwell series of adventure games can now be considered classics of the genre, already claiming a strong group of followers [...]]]></description>
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		<slash:comments>8</slash:comments>
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		<title>The Blackwell Legacy &#8211; REVIEW</title>
		<link>http://www.hardydev.com/2009/08/19/the-blackwell-legacy-review/</link>
		<comments>http://www.hardydev.com/2009/08/19/the-blackwell-legacy-review/#comments</comments>
		<pubDate>Wed, 19 Aug 2009 11:29:19 +0000</pubDate>
		<dc:creator>Martin Mulrooney</dc:creator>
				<category><![CDATA[Games & Game Design]]></category>
		<category><![CDATA[Indie]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Adventure Game Studio]]></category>
		<category><![CDATA[AGS]]></category>
		<category><![CDATA[Bestowers Of Eternity]]></category>
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		<category><![CDATA[Dave Gilbert]]></category>
		<category><![CDATA[Emerald City Confidential]]></category>
		<category><![CDATA[ghosts]]></category>
		<category><![CDATA[Indie Games]]></category>
		<category><![CDATA[red-haired heroine]]></category>
		<category><![CDATA[The Blackwell Legacy]]></category>
		<category><![CDATA[Wadjet Eye Games]]></category>

		<guid isPermaLink="false">http://hardydev.com/?p=2431</guid>
		<description><![CDATA[The Blackwell Legacy is the first episode of Dave Gilbert&#8217;s The Blackwell Series, published by Wadjet Eye Games. It was actually originally released as Bestowers Of Eternity, created with the AGS engine and winning several awards in the process. Yet The Blackwell Legacy is more than a mere graphical update and the addition of voices [...]]]></description>
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		<slash:comments>8</slash:comments>
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		<title>Emerald City Confidential &#8211; REVIEW</title>
		<link>http://www.hardydev.com/2009/06/20/emerald-city-confidential-review/</link>
		<comments>http://www.hardydev.com/2009/06/20/emerald-city-confidential-review/#comments</comments>
		<pubDate>Sat, 20 Jun 2009 13:38:11 +0000</pubDate>
		<dc:creator>Martin Mulrooney</dc:creator>
				<category><![CDATA[Games & Game Design]]></category>
		<category><![CDATA[Non-Indie]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Dave Gilbert]]></category>
		<category><![CDATA[detective fiction]]></category>
		<category><![CDATA[Discworld Noir]]></category>
		<category><![CDATA[Dorothy and Toto]]></category>
		<category><![CDATA[Emerald City Confidential]]></category>
		<category><![CDATA[Grim Fandango]]></category>
		<category><![CDATA[hard-boiled]]></category>
		<category><![CDATA[Kansas]]></category>
		<category><![CDATA[Land of Oz]]></category>
		<category><![CDATA[noir]]></category>
		<category><![CDATA[Oz]]></category>
		<category><![CDATA[Playfirst]]></category>
		<category><![CDATA[The Wizard of Oz]]></category>
		<category><![CDATA[Thomas Regin]]></category>
		<category><![CDATA[Wadjet Eye Games]]></category>

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		<description><![CDATA[Emerald City Confidential succeeds first and foremost as an adventure because it tells a good story. I cannot emphasize even  nearly enough how much this game has surprised me with its gripping narrative with a fresh take on the already well known Land of Oz and its inhabitants. Telling the story of Petra, an Emerald [...]]]></description>
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		<slash:comments>1</slash:comments>
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