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	<title>A Hardy Developer&#039;s Journal - as written by indie adventure game developers &#187; Blackwell series</title>
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	<description>indie adventure games design, development &#38; appreciation</description>
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		<title>A Memorable Main Protagonist</title>
		<link>http://www.hardydev.com/2010/05/09/a-memorable-main-protagonist/</link>
		<comments>http://www.hardydev.com/2010/05/09/a-memorable-main-protagonist/#comments</comments>
		<pubDate>Sun, 09 May 2010 17:01:55 +0000</pubDate>
		<dc:creator>Jake Hanrahan</dc:creator>
				<category><![CDATA[Features]]></category>
		<category><![CDATA[Games & Game Design]]></category>
		<category><![CDATA[Adventure Games]]></category>
		<category><![CDATA[Ben Throttle]]></category>
		<category><![CDATA[Blackwell series]]></category>
		<category><![CDATA[Broken Sword]]></category>
		<category><![CDATA[Fahrenheit]]></category>
		<category><![CDATA[Full Throttle]]></category>
		<category><![CDATA[George Stobbart]]></category>
		<category><![CDATA[Grim Fandango]]></category>
		<category><![CDATA[Guybrush]]></category>
		<category><![CDATA[Kate Walker]]></category>
		<category><![CDATA[Lucas Kane]]></category>
		<category><![CDATA[Manuel Calavera]]></category>
		<category><![CDATA[Monkey Island]]></category>
		<category><![CDATA[Rosangela Blackwell]]></category>
		<category><![CDATA[Syberia]]></category>

		<guid isPermaLink="false">http://hardydev.com/?p=5116</guid>
		<description><![CDATA[When playing an adventure game there are many different factors that can make the experience an enjoyable one, some love puzzles, some the visuals, for me personally, it’s the story that has to be great, and a great story needs a great main character to drive it forward. In this article I will be exploring [...]]]></description>
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		<slash:comments>5</slash:comments>
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		<title>Bestower of Blackwell, Repossesser of Emerald City &#8211; INTERVIEW with Dave Gilbert</title>
		<link>http://www.hardydev.com/2010/02/24/bestower-of-blackwell-repossesser-of-emerald-city-interview-with-dave-gilbert/</link>
		<comments>http://www.hardydev.com/2010/02/24/bestower-of-blackwell-repossesser-of-emerald-city-interview-with-dave-gilbert/#comments</comments>
		<pubDate>Wed, 24 Feb 2010 15:28:03 +0000</pubDate>
		<dc:creator>Martin Mulrooney</dc:creator>
				<category><![CDATA[Games & Game Design]]></category>
		<category><![CDATA[Interviews]]></category>
		<category><![CDATA[Adventure Game Studio]]></category>
		<category><![CDATA[Aggie]]></category>
		<category><![CDATA[AGS]]></category>
		<category><![CDATA[Bestowers Of Eternity]]></category>
		<category><![CDATA[Blackwell series]]></category>
		<category><![CDATA[Blackwell Unbound]]></category>
		<category><![CDATA[Dave Gilbert]]></category>
		<category><![CDATA[Emerald City Confidential]]></category>
		<category><![CDATA[ghosts]]></category>
		<category><![CDATA[history]]></category>
		<category><![CDATA[Indie Games]]></category>
		<category><![CDATA[New York]]></category>
		<category><![CDATA[NY]]></category>
		<category><![CDATA[paranormal]]></category>
		<category><![CDATA[Puzzlebots]]></category>
		<category><![CDATA[The Blackwell Convergence]]></category>
		<category><![CDATA[The Blackwell Legacy]]></category>
		<category><![CDATA[The Repossesser]]></category>
		<category><![CDATA[The Shivah]]></category>
		<category><![CDATA[Two of A Kind]]></category>
		<category><![CDATA[Wadjet Eye Games]]></category>

		<guid isPermaLink="false">http://hardydev.com/?p=4392</guid>
		<description><![CDATA[Dave Gilbert is a well-known name here at HardyDev, of course being responsible for some of the finest indie adventure games in recent years. And he has real Aggies to show for it. Arguably, his Blackwell series of adventure games can now be considered classics of the genre, already claiming a strong group of followers [...]]]></description>
		<wfw:commentRss>http://www.hardydev.com/2010/02/24/bestower-of-blackwell-repossesser-of-emerald-city-interview-with-dave-gilbert/feed/</wfw:commentRss>
		<slash:comments>8</slash:comments>
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		<title>Blackwell Convergence &#8211; REVIEW</title>
		<link>http://www.hardydev.com/2009/08/25/blackwell-convergence-review/</link>
		<comments>http://www.hardydev.com/2009/08/25/blackwell-convergence-review/#comments</comments>
		<pubDate>Tue, 25 Aug 2009 00:50:46 +0000</pubDate>
		<dc:creator>Martin Mulrooney</dc:creator>
				<category><![CDATA[Games & Game Design]]></category>
		<category><![CDATA[Indie]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Adventure Game Studio]]></category>
		<category><![CDATA[AGS]]></category>
		<category><![CDATA[Blackwell series]]></category>
		<category><![CDATA[Dave Gilbert]]></category>
		<category><![CDATA[ghosts]]></category>
		<category><![CDATA[Indie Games]]></category>
		<category><![CDATA[paranormal]]></category>
		<category><![CDATA[red-haired heroine]]></category>
		<category><![CDATA[The Blackwell Convergence]]></category>
		<category><![CDATA[Thomas Regin]]></category>
		<category><![CDATA[Wadjet Eye Games]]></category>

		<guid isPermaLink="false">http://hardydev.com/?p=2521</guid>
		<description><![CDATA[The Blackwell Convergence is the third installment of Wadjet Eye Games&#8217; Blackwell franchise. For many, the wait has been even more of a killer than The Countess herself; originally slated for release in 2008, the July 2009 release of Convergence has had much to live up to. Delays usually lead to two main progessions of [...]]]></description>
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		<slash:comments>9</slash:comments>
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		<title>Blackwell Unbound &#8211; REVIEW</title>
		<link>http://www.hardydev.com/2009/08/21/blackwell-unbound-review/</link>
		<comments>http://www.hardydev.com/2009/08/21/blackwell-unbound-review/#comments</comments>
		<pubDate>Thu, 20 Aug 2009 23:31:30 +0000</pubDate>
		<dc:creator>Martin Mulrooney</dc:creator>
				<category><![CDATA[Games & Game Design]]></category>
		<category><![CDATA[Indie]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Adventure Game Studio]]></category>
		<category><![CDATA[AGS]]></category>
		<category><![CDATA[Blackwell series]]></category>
		<category><![CDATA[Blackwell Unbound]]></category>
		<category><![CDATA[Dave Gilbert]]></category>
		<category><![CDATA[ghosts]]></category>
		<category><![CDATA[Indie Games]]></category>
		<category><![CDATA[paranormal]]></category>
		<category><![CDATA[Wadjet Eye Games]]></category>

		<guid isPermaLink="false">http://hardydev.com/?p=2463</guid>
		<description><![CDATA[Blackwell Unbound is the second episode of the Blackwell franchise from Dave Gilbert&#8217;s Wadjet Eye Studios. It is an interesting game in many ways, in particular due to the decision to tell a story from the past, rather than continue directly on from The Blackwell Legacy. The ever-informative director&#8217;s commentary immediately sheds some light on [...]]]></description>
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		<slash:comments>2</slash:comments>
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		<title>The Blackwell Legacy &#8211; REVIEW</title>
		<link>http://www.hardydev.com/2009/08/19/the-blackwell-legacy-review/</link>
		<comments>http://www.hardydev.com/2009/08/19/the-blackwell-legacy-review/#comments</comments>
		<pubDate>Wed, 19 Aug 2009 11:29:19 +0000</pubDate>
		<dc:creator>Martin Mulrooney</dc:creator>
				<category><![CDATA[Games & Game Design]]></category>
		<category><![CDATA[Indie]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Adventure Game Studio]]></category>
		<category><![CDATA[AGS]]></category>
		<category><![CDATA[Bestowers Of Eternity]]></category>
		<category><![CDATA[Blackwell series]]></category>
		<category><![CDATA[Dave Gilbert]]></category>
		<category><![CDATA[Emerald City Confidential]]></category>
		<category><![CDATA[ghosts]]></category>
		<category><![CDATA[Indie Games]]></category>
		<category><![CDATA[red-haired heroine]]></category>
		<category><![CDATA[The Blackwell Legacy]]></category>
		<category><![CDATA[Wadjet Eye Games]]></category>

		<guid isPermaLink="false">http://hardydev.com/?p=2431</guid>
		<description><![CDATA[The Blackwell Legacy is the first episode of Dave Gilbert&#8217;s The Blackwell Series, published by Wadjet Eye Games. It was actually originally released as Bestowers Of Eternity, created with the AGS engine and winning several awards in the process. Yet The Blackwell Legacy is more than a mere graphical update and the addition of voices [...]]]></description>
		<wfw:commentRss>http://www.hardydev.com/2009/08/19/the-blackwell-legacy-review/feed/</wfw:commentRss>
		<slash:comments>8</slash:comments>
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