Where do video games go when they die? Most of them end up on the scrapheap, forever forgotten by new generations of gamers. But some rise from the grave, haunting the gaming universe for a long, long time. One such game is Curse of Monkey Island. With its distinct art style, it revolutionized adventure games, and left quite an impression on game makers, who are not afraid to use its legacy in their own games.
Entries tagged with “Bill Tiller”.
Sat 13 Nov 2010
Kaptain Brawe: A Brawe New World – REVIEW
Posted by Jan Jacob Mekes under Non-Indie, Reviews
[9] Comments
Thu 5 Aug 2010
A Vampyre Story – REVIEW
Posted by Jan Jacob Mekes under Non-Indie, Reviews
[3] Comments
After many years of development and troubles with finding a publisher, Autumn Moon Entertainment finally released its first game, A Vampyre Story. AME is the company of Bill Tiller, who is probably best-known for the fantastic backgrounds he created for Curse of Monkey Island. With Tiller at the helm, great quality visuals are pretty much a guarantee, but how does this adventure stack up in other aspects? (more…)
Thu 8 Jan 2009
Adventure Games 2008 – short summary
Posted by Igor Hardy under Features, Games & Game Design
[3] Comments
2008 was an interesting year for adventure games, but none of the new releases I played was truly groundbreaking. The adventure game scene seems to be still heavily marred by the desperate struggles to get funding and publishing deals and then to make the freshly assembled teams and engines work. Even such “sure bets” of current adventure gaming as A Vampyre Story and Gray Matter suffered from flimsy marketing (GM), shameful bugs (AVS) and huge delays in production (both).
Germany is the biggest source for new titles in the genre now. However, (more…)







