Entries tagged with “AGS”.
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Mon 22 Jun 2009

Ben There, Dan That, so now it’s Time Gentlemen, Please! This is a series not to be missed by lovers of classic adventure gaming seeking journeys to alternate realities of complete insanity. Of course it so happens that they’re filled with a strangly logical logic that makes all the wonderful puzzles so wonderful. (more…)
Tags: Adventure Game Studio, AGS, Ben There Dan That, Indiana Jones, Lemmy and Binky, LucasArts, Magnum P. I., Marty McFly, MashPotato, Nelly Cootalot, Sam & Max, Time Gentlemen Please, Tom Selleck, Zombie Cow Studios
Thu 18 Jun 2009

I haven’t written about Frantic Franko for quite a while, but it doesn’t mean my work on it doesn’t move forward at a crazy pace! I didn’t make it with the demo in May as originally intended, but it is pretty much ready now – just undergoing some testing. The big premiere is next week! It’s quite a large demo by my standards. It covers about 33% of the whole game, has both alternative puzzle solutions and special features not required to finish it. It also offers plenty of opportunity to get to know the main character – the grumpy psycho that he is. Hopefully the experience will be something truly memorable for the players. (more…)
Thu 30 Apr 2009

Franko stands in the pale moonlight unaware of what awaits him
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Mon 13 Apr 2009
Finally, there has come the moment that I was waiting for a very long time – I can start a production diary for my own adventure game! Not because I have just put together a loose concept or created the first artwork, no. It is the right moment to begin writing about the game because I have now finished a working version of one of three acts of the full project – to be tweaked and released soon (next month) as a WIP demo. So, while much much work still needs to be done, even on the demo, from this moment on there will be always some solid virtual entity to refer to. In other words, Frantic Franko now lives! (more…)
Tags: A Bergzwerg Gone Berserk, Adventure Game Studio, Adventure Games, AGS, concept art, Curse of Monkey Island, fantasy, Frantic Franko, Full Throttle, game development, Indie Games, Kattorna, Verbcoin, Łukasz Pawlik
Sat 14 Feb 2009
They say there is only one true pirate adventure game/game series, the rest just tries to take a piece of its glory for themselves. They are a little bit more forgiving, though, when the game in question is intentionally a love letter to the classic adventure games of yore. Yet there also exists a certain title that is a piratey love letter in both this and a quite different meaning of the expression.
Yes, it’s all true! Nelly Cootalot: Spoonbeaks Ahoy! – the game in question – was made using the freeware AGS engine specifically for the girlfriend of its creator Alasdair Beckett (but don’t worry, YOU can play it too)! Well, actually Alasdair doesn’t really try to hide who is the game’s primary addressee any more than the fact that it was heavily inspired by the Monkey Island series. How could he do that anyway, when the game even borrows the icon coin interface known from Curse of Monkey Island. A very heartfelt tribute to Monkey Island then? (more…)
Tags: Adventure Game Studio, AGS, Curse of Monkey Island, freeware game, ghost pirate, Indie Games, LucasArts, Monkey Island, Nelly Cootalot, pirates, red-haired heroine, Spoonbeaks Ahoy
Wed 14 Jan 2009
When I started this blog I thought I was a bit late too include references to 2008 holiday celebrations, but it appears that I can – on the pretext of others being late too.

The talented team behind Indiana Jones and The Fountain of Youth DEMO, which is still working on the full version of this very promising adventure game in the style of the classic Indiana Jones and The Fate of Atlantis, have just released a very special (if a bit late) Christmas/New Year’s Greetings surprise making adventure fans happy all over the world. By doing so they prolonged (or at least brought back a little) holiday atmosphere far into January, which makes the experience even more nice. (more…)
Tags: Adventure Game Studio, AGS, Christmas Quest, Fate of Atlantis, freeware game, Indiana Jones, Indiana Jones and The Fate of Atlantis, Indiana Jones and The Fountain of Youth, Indiana Jones and The Temple of Spheres, Indie Games, Jack in The Dark
Sat 10 Jan 2009
Posted by Igor Hardy under Indie, Reviews
[5] Comments
As of January 2009, I played a fair amount of indie adventure games released in 2008 (well, just a few of those that were heavily lauded actually). While there are still some last year highlights out there waiting for me, Mental Repairs Inc. is without any doubt the best one I came across. What’s more, although it’s completely freeware it matches (and in some areas surpasses) the technical quality of games that require some kind of financial investment before playing. (more…)
Tags: A. I., Adventure Game Studio, Adventure Games, AGS, artificial intelligence, freeware game, Googles, Indie Games, Mental Repairs Inc., mind, Murder in a Wheel, Psychonauts, Renzo Thönen, science fiction, Twilight Zone, Wintermute