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	<title>A Hardy Developer&#039;s Journal - as written by indie adventure game developers &#187; AGS</title>
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	<link>http://www.hardydev.com</link>
	<description>indie adventure games design, development &#38; appreciation</description>
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		<title>Domithan&#8217;s Let&#8217;s Play GHOST Voyage</title>
		<link>http://www.hardydev.com/2011/11/10/domithans-lets-play-ghost-voyage/</link>
		<comments>http://www.hardydev.com/2011/11/10/domithans-lets-play-ghost-voyage/#comments</comments>
		<pubDate>Thu, 10 Nov 2011 22:09:26 +0000</pubDate>
		<dc:creator>D0mithan</dc:creator>
				<category><![CDATA[Indie]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Adventure Game Studio]]></category>
		<category><![CDATA[AGS]]></category>
		<category><![CDATA[D0mithan]]></category>
		<category><![CDATA[Ghost Voyage]]></category>
		<category><![CDATA[thecatamites]]></category>

		<guid isPermaLink="false">http://www.hardydev.com/?p=7507</guid>
		<description><![CDATA[A young girl tries to get a Lion out of her kitchen and things sort of escalate from there. A game by the famous indie developers thecatamites interviewed hereo: http://www.hardydev.com/2011/01/16/interview-with-thecatamites-space-funeral/]]></description>
		<wfw:commentRss>http://www.hardydev.com/2011/11/10/domithans-lets-play-ghost-voyage/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Enter the Story: The Count of Monte Cristo &#8211; REVIEW</title>
		<link>http://www.hardydev.com/2011/08/18/enter-the-story-the-count-of-monte-cristo-review/</link>
		<comments>http://www.hardydev.com/2011/08/18/enter-the-story-the-count-of-monte-cristo-review/#comments</comments>
		<pubDate>Thu, 18 Aug 2011 22:35:00 +0000</pubDate>
		<dc:creator>Jan Jacob Mekes</dc:creator>
				<category><![CDATA[Indie]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Adventure Game Studio]]></category>
		<category><![CDATA[AGS]]></category>
		<category><![CDATA[Alexandre Dumas]]></category>
		<category><![CDATA[Chris Tolworthy]]></category>
		<category><![CDATA[e-book]]></category>
		<category><![CDATA[Enter the Story]]></category>
		<category><![CDATA[père]]></category>
		<category><![CDATA[The Count of Monte Cristo]]></category>

		<guid isPermaLink="false">http://www.hardydev.com/?p=7354</guid>
		<description><![CDATA[When I heard about Enter The Story, I was immediately excited. This ambitious one-man project, with a bit of help from others, aims to turn classic literature into adventure games, combining two of my favourite things. Although I have great enthusiasm for classic books, and the 19th century is quite possibly my favourite century, I [...]]]></description>
		<wfw:commentRss>http://www.hardydev.com/2011/08/18/enter-the-story-the-count-of-monte-cristo-review/feed/</wfw:commentRss>
		<slash:comments>5</slash:comments>
		</item>
		<item>
		<title>Domithan&#8217;s Research Videos about Indie Horror &#8211; Episode: Deity (Clock Tower)</title>
		<link>http://www.hardydev.com/2011/08/16/domithans-research-videos-about-indie-horror-episode-deity/</link>
		<comments>http://www.hardydev.com/2011/08/16/domithans-research-videos-about-indie-horror-episode-deity/#comments</comments>
		<pubDate>Mon, 15 Aug 2011 23:23:16 +0000</pubDate>
		<dc:creator>D0mithan</dc:creator>
				<category><![CDATA[Features]]></category>
		<category><![CDATA[Games & Game Design]]></category>
		<category><![CDATA[Adventure Game Studio]]></category>
		<category><![CDATA[AGS]]></category>
		<category><![CDATA[big scissors]]></category>
		<category><![CDATA[Clock Tower]]></category>
		<category><![CDATA[Deity]]></category>
		<category><![CDATA[horror]]></category>

		<guid isPermaLink="false">http://www.hardydev.com/?p=7346</guid>
		<description><![CDATA[]]></description>
		<wfw:commentRss>http://www.hardydev.com/2011/08/16/domithans-research-videos-about-indie-horror-episode-deity/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Am I a real indie developer now?</title>
		<link>http://www.hardydev.com/2011/07/30/am-i-a-real-indie-developer-now/</link>
		<comments>http://www.hardydev.com/2011/07/30/am-i-a-real-indie-developer-now/#comments</comments>
		<pubDate>Fri, 29 Jul 2011 23:02:47 +0000</pubDate>
		<dc:creator>Mark Richards</dc:creator>
				<category><![CDATA[Dev Diaries]]></category>
		<category><![CDATA[games & demos]]></category>
		<category><![CDATA['made it!']]></category>
		<category><![CDATA[Adventure Game Studio]]></category>
		<category><![CDATA[AGS]]></category>
		<category><![CDATA[British Prime Minister]]></category>
		<category><![CDATA[David Cameron]]></category>
		<category><![CDATA[developer confessions]]></category>
		<category><![CDATA[Ed Miliband]]></category>
		<category><![CDATA[making it]]></category>
		<category><![CDATA[PMQ]]></category>
		<category><![CDATA[politics]]></category>
		<category><![CDATA[Prime Minister’s Questions]]></category>
		<category><![CDATA[Twitter research]]></category>

		<guid isPermaLink="false">http://www.hardydev.com/?p=7326</guid>
		<description><![CDATA[I released a game this week. It’s called Prime Minister’s Questions: The Game and it has you play as the British Prime Minister, David Cameron as you fight to the political death against the leader of Her Majesty’s Opposition, Ed Miliband. Before releasing the game, I was well aware that telling people I was an [...]]]></description>
		<wfw:commentRss>http://www.hardydev.com/2011/07/30/am-i-a-real-indie-developer-now/feed/</wfw:commentRss>
		<slash:comments>5</slash:comments>
		</item>
		<item>
		<title>What&#8217;s in a Game?</title>
		<link>http://www.hardydev.com/2011/07/06/whats-in-a-game/</link>
		<comments>http://www.hardydev.com/2011/07/06/whats-in-a-game/#comments</comments>
		<pubDate>Wed, 06 Jul 2011 19:01:43 +0000</pubDate>
		<dc:creator>Jess Beebe</dc:creator>
				<category><![CDATA[Dev Diaries]]></category>
		<category><![CDATA[Features]]></category>
		<category><![CDATA[Adventure Game Studio]]></category>
		<category><![CDATA[Adventure: All in the Game]]></category>
		<category><![CDATA[Adventure: The Inside Job]]></category>
		<category><![CDATA[AGS]]></category>
		<category><![CDATA[animation]]></category>
		<category><![CDATA[Cedric the owl]]></category>
		<category><![CDATA[Discworld]]></category>
		<category><![CDATA[Freddy Pharkas]]></category>
		<category><![CDATA[Jasper Fforde]]></category>
		<category><![CDATA[Legend of Kyrandi]]></category>
		<category><![CDATA[Leisure Suit Larry]]></category>
		<category><![CDATA[SCI Viewer]]></category>
		<category><![CDATA[SCUMM Revisited]]></category>
		<category><![CDATA[Space Quest]]></category>
		<category><![CDATA[Thalia]]></category>
		<category><![CDATA[The Big Red Adventure]]></category>
		<category><![CDATA[Thursday Next]]></category>
		<category><![CDATA[Tlon: A Misty Story]]></category>

		<guid isPermaLink="false">http://www.hardydev.com/?p=7261</guid>
		<description><![CDATA[As of this writing, it&#8217;s been just a few weeks since I finished a project that took me more than a year and a half to complete &#8211; Adventure: All in the Game. Whenever I&#8217;m asked what this game is about by someone not familiar with adventure games, it&#8217;s always a challenge for me to [...]]]></description>
		<wfw:commentRss>http://www.hardydev.com/2011/07/06/whats-in-a-game/feed/</wfw:commentRss>
		<slash:comments>4</slash:comments>
		</item>
		<item>
		<title>ODISSEA &#8211; REVIEW</title>
		<link>http://www.hardydev.com/2011/06/17/odissea-review/</link>
		<comments>http://www.hardydev.com/2011/06/17/odissea-review/#comments</comments>
		<pubDate>Fri, 17 Jun 2011 19:19:43 +0000</pubDate>
		<dc:creator>Jan Jacob Mekes</dc:creator>
				<category><![CDATA[Indie]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Adventure Game Studio]]></category>
		<category><![CDATA[AGS]]></category>
		<category><![CDATA[epic]]></category>
		<category><![CDATA[Homer]]></category>
		<category><![CDATA[journey]]></category>
		<category><![CDATA[Midian Design]]></category>
		<category><![CDATA[Odysseus]]></category>
		<category><![CDATA[Odyssey]]></category>
		<category><![CDATA[Quantumnauts]]></category>
		<category><![CDATA[Ulysses]]></category>

		<guid isPermaLink="false">http://www.hardydev.com/?p=7215</guid>
		<description><![CDATA[It’s time to dust off your old school books and brush up on your Latin and Greek mythology, because we’re going to play a game that closely follows the story of Ulysses as related by Homer’s Odyssey, in a faithful retelling of the epic. Or so it would seem at first glance. Upon further inspection, [...]]]></description>
		<wfw:commentRss>http://www.hardydev.com/2011/06/17/odissea-review/feed/</wfw:commentRss>
		<slash:comments>3</slash:comments>
		</item>
		<item>
		<title>Best AGS Games of 2010 Awards</title>
		<link>http://www.hardydev.com/2011/02/22/best-ags-games-of-2010-awards/</link>
		<comments>http://www.hardydev.com/2011/02/22/best-ags-games-of-2010-awards/#comments</comments>
		<pubDate>Mon, 21 Feb 2011 23:30:56 +0000</pubDate>
		<dc:creator>Drew Wellman</dc:creator>
				<category><![CDATA[Features]]></category>
		<category><![CDATA[Indie]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Adventure Game Studio]]></category>
		<category><![CDATA[Adventure Games]]></category>
		<category><![CDATA[AGS]]></category>
		<category><![CDATA[AGS Awards]]></category>
		<category><![CDATA[Alex van der Wijst]]></category>
		<category><![CDATA[Awards]]></category>
		<category><![CDATA[Ben Chandler]]></category>
		<category><![CDATA[Ben304]]></category>
		<category><![CDATA[Calin Leafshade]]></category>
		<category><![CDATA[episodic gaming]]></category>
		<category><![CDATA[freeware game]]></category>
		<category><![CDATA[Igor Hardy]]></category>
		<category><![CDATA[Indie Games]]></category>
		<category><![CDATA[LucasArts]]></category>
		<category><![CDATA[science fiction]]></category>
		<category><![CDATA[Snakes of Avalon]]></category>
		<category><![CDATA[Technobabylon]]></category>
		<category><![CDATA[Technocrat]]></category>
		<category><![CDATA[The Journey Down]]></category>
		<category><![CDATA[theodor waern]]></category>
		<category><![CDATA[Thomas Regin]]></category>

		<guid isPermaLink="false">http://www.hardydev.com/?p=6499</guid>
		<description><![CDATA[Once again, it&#8217;s time to look back on the games of yesteryear and give the best ones shiny digital trophies. The annual AGS Awards are coming up shortly and the nominees were recently announced, so let&#8217;s take a look at the contenders for Best Game Created With AGS in 2010. Hopefully, you&#8217;ll be more informed [...]]]></description>
		<wfw:commentRss>http://www.hardydev.com/2011/02/22/best-ags-games-of-2010-awards/feed/</wfw:commentRss>
		<slash:comments>5</slash:comments>
		</item>
		<item>
		<title>&#8230;Like Tears in Rain &#8211; INTERVIEW with Joshua Nuernberger</title>
		<link>http://www.hardydev.com/2011/02/20/like-tears-in-rain-interview-with-joshua-nuernberger-gemini-rue/</link>
		<comments>http://www.hardydev.com/2011/02/20/like-tears-in-rain-interview-with-joshua-nuernberger-gemini-rue/#comments</comments>
		<pubDate>Sun, 20 Feb 2011 04:14:27 +0000</pubDate>
		<dc:creator>Martin Mulrooney</dc:creator>
				<category><![CDATA[Interviews]]></category>
		<category><![CDATA[Adventure Gaming]]></category>
		<category><![CDATA[AGS]]></category>
		<category><![CDATA[Boryokudan]]></category>
		<category><![CDATA[Boryokudan Rue]]></category>
		<category><![CDATA[cyberpunk]]></category>
		<category><![CDATA[Dave Gilbert]]></category>
		<category><![CDATA[Gemini Rue]]></category>
		<category><![CDATA[Indie Gaming]]></category>
		<category><![CDATA[Interview]]></category>
		<category><![CDATA[Joshua Nuernberger]]></category>
		<category><![CDATA[neon]]></category>
		<category><![CDATA[science fiction]]></category>
		<category><![CDATA[Wadjet Eye Games]]></category>

		<guid isPermaLink="false">http://www.hardydev.com/?p=6531</guid>
		<description><![CDATA[Gemini Rue is an upcoming indie adventure game created by Joshua Nuernberger.  Recently picked up by Dave Gilbert and his studio Wadjet Eye Games, it quite simply looks stunning, a slice of science fiction adventuring that initially evokes comparisons (at least visually) with Blade Runner, before surprising with a narrative that feels both refreshingly unique [...]]]></description>
		<wfw:commentRss>http://www.hardydev.com/2011/02/20/like-tears-in-rain-interview-with-joshua-nuernberger-gemini-rue/feed/</wfw:commentRss>
		<slash:comments>6</slash:comments>
		</item>
		<item>
		<title>I was lying in bed with my catamite&#8230; &#8211; INTERVIEW with thecatamites</title>
		<link>http://www.hardydev.com/2011/01/16/interview-with-thecatamites-space-funeral/</link>
		<comments>http://www.hardydev.com/2011/01/16/interview-with-thecatamites-space-funeral/#comments</comments>
		<pubDate>Sun, 16 Jan 2011 16:04:44 +0000</pubDate>
		<dc:creator>Igor Hardy</dc:creator>
				<category><![CDATA[Interviews]]></category>
		<category><![CDATA[AGS]]></category>
		<category><![CDATA[Baudelaire]]></category>
		<category><![CDATA[Biggles on Mars]]></category>
		<category><![CDATA[Blood]]></category>
		<category><![CDATA[catamite]]></category>
		<category><![CDATA[Escape From Death Mountain]]></category>
		<category><![CDATA[Flowers Of Evil]]></category>
		<category><![CDATA[games 4 schools]]></category>
		<category><![CDATA[Ghost Voyage]]></category>
		<category><![CDATA[jRPG]]></category>
		<category><![CDATA[LEGO]]></category>
		<category><![CDATA[Les Rallizes Denudes]]></category>
		<category><![CDATA[Life Of D. Duck]]></category>
		<category><![CDATA[punk]]></category>
		<category><![CDATA[Puny Goblin]]></category>
		<category><![CDATA[RPGMaker]]></category>
		<category><![CDATA[Space Funeral]]></category>
		<category><![CDATA[stop motion]]></category>
		<category><![CDATA[stop motion animation]]></category>
		<category><![CDATA[surreal]]></category>
		<category><![CDATA[The Astonishing Captain Skull]]></category>

		<guid isPermaLink="false">http://hardydev.com/?p=6302</guid>
		<description><![CDATA[If you ask someone what the best LEGO video game is, the answer can be only one: - Biggles on Mars! Nevertheless, only a few could name the author of Biggles on Mars &#8211; the mysterious thecatamites. Well, at least not until recently &#8211; when this creator&#8217;s latest game Space Funeral won unprecedented acclaim, and [...]]]></description>
		<wfw:commentRss>http://www.hardydev.com/2011/01/16/interview-with-thecatamites-space-funeral/feed/</wfw:commentRss>
		<slash:comments>9</slash:comments>
		</item>
		<item>
		<title>Technobabylon &#8211; Part II &#8211; REVIEW</title>
		<link>http://www.hardydev.com/2010/12/24/technobabylon-part-ii-review/</link>
		<comments>http://www.hardydev.com/2010/12/24/technobabylon-part-ii-review/#comments</comments>
		<pubDate>Fri, 24 Dec 2010 10:46:23 +0000</pubDate>
		<dc:creator>Igor Hardy</dc:creator>
				<category><![CDATA[Indie]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Adventure Game Studio]]></category>
		<category><![CDATA[AGS]]></category>
		<category><![CDATA[BASS]]></category>
		<category><![CDATA[Benath a Steel Sky]]></category>
		<category><![CDATA[Clockwork Orange]]></category>
		<category><![CDATA[cyberpunk]]></category>
		<category><![CDATA[Dr Charlie Regis]]></category>
		<category><![CDATA[Dr Lao]]></category>
		<category><![CDATA[Gemini Rue]]></category>
		<category><![CDATA[genetics]]></category>
		<category><![CDATA[Ghost in The Shell]]></category>
		<category><![CDATA[Metropolis]]></category>
		<category><![CDATA[sci-fi]]></category>
		<category><![CDATA[Technobabylon]]></category>
		<category><![CDATA[Technocrat]]></category>
		<category><![CDATA[The Weight of The World]]></category>

		<guid isPermaLink="false">http://hardydev.com/?p=6224</guid>
		<description><![CDATA[The future turns out quite a bit more complicated than the now. The police force seems to not have much use for hard-working, hard-boiled action heroes anymore – it’s up to top class genetics scientists to directly deal with the truly serious crimes. Starting with instant, on-the-scene forensics and going as far as negotiating with [...]]]></description>
		<wfw:commentRss>http://www.hardydev.com/2010/12/24/technobabylon-part-ii-review/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
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