As of this writing, it’s been just a few weeks since I finished a project that took me more than a year and a half to complete – Adventure: All in the Game. Whenever I’m asked what this game is about by someone not familiar with adventure games, it’s always a challenge for me to explain it thoroughly. It’s a combination of so many different things clumped together that it’s hard to break it down into its essential parts. (more…)
Tue 5 Jul 2011
NEW!!! Coming soon to the HardyDev channel…
Posted by D0mithan under Intermissions
[2] Comments
Fri 17 Jun 2011
ODISSEA – REVIEW
Posted by Jan Jacob Mekes under Indie, Reviews
[3] Comments
Tue 31 May 2011
Back to the Future: Citizen Brown – REVIEW
Posted by Mark Richards under Non-Indie, Reviews
No Comments
Flicking through the episode descriptions on the launcher program, Citizen Brown was always the installment of Back to the Future: The Game that appealed to me the most. But did it live up to my expectations?
Wed 25 May 2011
Brazil (1985) – REVIEW
Posted by James Spanos under Film Curiosities
[4] Comments
If I was to pick one favorite movie, then that movie would be totally Brazil. For your information
, I’m not a Terry Gilliam fanboy in any sense, but this movie, in my honest opinion, is a work of genius.
WHAT IS IT?
Brazil is a movie released in 1985 and is widely known because of the battle Terry Gilliam fought against Universal, finally succeeding in convincing the studio to release his intended version. The film is based a lot in George Orwell’s 1984, but in a more funny and retro-futuristic way.
WHAT GENRE?
Brazil is one of those films hard to define, I could say it’s a Sci-Fi Satire, but some people found it tragic at points, I personally cried at the end. I can say it’s very nostalgic look at the 80′s and a very sad projection of the humanity’s future. It can be said that Brazil is standing exactly in the middle between Comedy and Drama, being neither. (more…)
Thu 14 Apr 2011
A Story the Player Tells – INTERVIEW with Jake Elliot
Posted by Richard Hofmeier under Interviews
[4] Comments
Jake Elliot is an independent video game developer who releases his games through an experimental studio he calls Cardboard Computer. His game “A House in California” was nominated for the IGF‘s Nuovo Award, and the source code for each of his games is released to the public.
Cardboard Computer‘s most recent game, Balloon Diaspora, was released in February. It’s a calm, subtle and slow-moving game through which the player navigates a hot air balloon and converses with a cast of displaced characters.










