Non-Indie


So, I have come to the end of my Back to the Future adventure at last. A little behind schedule but not outatime. I have been disappointed, and then drawn back in by Telltale’s latest periodic more times than I can count; but has the fifth instalment succeeded in ending my experience and leaving a smile on my face? Read on to find out.

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I was a little bit disappointed with episode 3 of Telltale’s ongoing Back to the Future story but their latest offering has managed to drag me back. This is why:

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Flicking through the episode descriptions on the launcher program, Citizen Brown was always the installment of Back to the Future: The Game that appealed to me the most. But did it live up to my expectations?

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So, the second installment of Back to the Future: The Game has arrived! I have to say, I was a little disappointed by the first episode; has Telltale delivered this time around?

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When Telltale announced they were developing a series of official Back to the Future adventure games I was pretty damned excited. I had just finished playing through and reviewing the excellent third season of Sam & Max, and, more importantly, Back to the Future is one of my favourite blockbuster, fun, 80s films. One of my favourite film franchises, in excellent hands – what could possibly go wrong?

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Where do video games go when they die? Most of them end up on the scrapheap, forever forgotten by new generations of gamers. But some rise from the grave, haunting the gaming universe for a long, long time. One such game is Curse of Monkey Island. With its distinct art style, it revolutionized adventure games, and left quite an impression on game makers, who are not afraid to use its legacy in their own games.


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They’ve done film noir; they’ve done zombies… this month Telltale has set their sights on the Monster Movie! The Devil’s Playhouse concludes in The City That Dares Not Sleep!

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