Games & Game Design


It’s time to grab your gun and your guitar, to shoot and kick some zombie butt! No, this isn’t a review of Left 4 Dead or Dead Island, and yes, you’re still on HardyDevth. This is, however, a review of a zombie survival game… of sorts. (more…)


It’s taken a while, but after a few months, the third chapter of The Dream Machine is upon us. After getting reacquainted with the controls (not that they’re very complicated, but what few controls there were I’d forgotten), I was soon exploring this wonderful dream world again. The first two chapters impressed with their very atmospheric handmade sets. Can this chapter do the same? (more…)

Your name is Abdullah, emissary of the Sultan, and you find yourself on a ship on your way to a secret, diplomatic mission. It is the mid-19th century and the ship also carries
stereotypical, dignified characters such as an Italian engineer, an opera singer, an African sorcerer, Rasputin and plenty others — all hosted by the captain of the ship.

But that’s where the similarities with Cluedo or Agatha Christie’s “Death on the Nile” end! This game is delightfully wacky and full of anachronisms (Rasputin in the 1850’s?). (more…)


Hey guys! Since new posts are a little bit rare, I won’t shy away from making a post specifically about my article on another website, especially since it’s a review of a half-indie adventure game. The game in question is called Hector: Badge of Carnage, it’s currently the rudest, filthiest game on the market, and you’ll find its review on the wonderful International House of Mojo – home to all things that were cool about past LucasArts, and have moved on to their modern off-spiring (companies).

HM. Dr. Konstantinos “Gnome” Dimopoulos, Grand Commissar of the Soviet Gnomic Monarchy not only writes for his own Gnome’s Lair, he also regularly writes about Gaming on the Go and hunts for Retro Treasures, as well as countless other projects.

He is an unswaying retronaut, an energetic promoter of the obscure, forgotten and remarkable in the world of gaming, and today we are lucky enough to be given a sneaky peek into the lovingly tended attic that is: Konstantinos Dimopoulos’ mind.
(more…)

A young girl tries to get a Lion out of her kitchen and things sort of escalate from there.

A game by the famous indie developers thecatamites interviewed hereo: http://www.hardydev.com/2011/01/16/interview-with-thecatamites-space-funeral/

If there’s one thing the adventure games based on Terry Pratchett’s Discworld have shown us, it is that they’re a great platform for humorous fantasy. So why haven’t there been more games like them? Yes, there’s Simon the Sorcerer, but that’s about it. But now there’s another hopeful on the scene, and it’s an ambitious project: The Book of Unwritten Tales. Can it deliver though? (more…)

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