Interviews


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Ben There, Dan That, so now it’s Time Gentlemen, Please! This is a series not to be missed by lovers of classic adventure gaming seeking journeys to alternate realities of complete insanity. Of course it so happens that they’re filled with a strangly logical logic that makes all the wonderful puzzles so wonderful. (more…)

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Jarosław Kuczek

Set in 2099 Shanghai Butterfly is an independent cyberpunk adventure game to be released as freeware Winter 2009. It’s an ambitious project with striking graphics and many of the cyberpunk genre’s more hardcore staples. The author of the game Jarosław Kuczek – passionate about android-related projects and the constantly evolving technology, with experiences of such vastly different cultures like Polish, Japanese and Chinese – promises to deliver much more than a traditional adventure game with a few sci-fi gimmicks. Below is everything he told us about his project – from its origins to major attractions – coupled with general thoughts about sci-fi and adventure gaming. (more…)

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Pavel Černohous

Tale of a Hero is a heroic fantasy adventure game with lots of charm, storytelling depth and adventure gaming goodness, that was all finished and ready to fall into players’ hands nearly a year and a half ago. Unfortunately, while the Czech developer and publisher Future Games immediately prepared an English, fully voiced version (voiceover-less demo here), there are no set release dates for the biggest international markets yet. I live in one of the few lucky countries where the game is readily available and I must say that Tale of a Hero went on to become my favorite adventure title from recent years (look up my full review for details). Being so fond of the game, I’ve asked its lead designer Pavel Černohous to take part in an interview about it. He not only did agree, but also brought along Jan Kavan (the creator of Ghost in The Sheet). (more…)

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Things just got more complicated, partner!

Somehow almost all my entries seem to go along with cartoony pictures. It’s hard to stay serious in such circumstances. Thankfully I have now dabbled in a realistic, gritty, FMV whodunit adventure game series called Casebook and am able to offer you a taste of something much more dark and realistic for a change. Dedicated especially to fans of solving crimes through methodical clue and evidence gathering and patience-demanding forensic work.

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Hal Barwood

I was very happy to have been recently able to do an interview with Hal Barwood on behalf of ACG. His Indiana Jones and The Fate Atlantis was the first adventure game I ever played (that’s like winning a lottery) and remains one of my favorites. It is not some kind of sentimental affection on my part, mind you (I’m a notoriously unsentimental person). The game is just really that good and perfectly represents the good old days (absolutely no sentimental connotations on my part!) when the care went first of all into the game design and storytelling departments instead of in making things more and more flashy. (more…)