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	<title>A Hardy Developer&#039;s Journal - as written by indie adventure game developers &#187; Dev Diaries</title>
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	<description>indie adventure games design, development &#38; appreciation</description>
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		<title>Am I a real indie developer now?</title>
		<link>http://www.hardydev.com/2011/07/30/am-i-a-real-indie-developer-now/</link>
		<comments>http://www.hardydev.com/2011/07/30/am-i-a-real-indie-developer-now/#comments</comments>
		<pubDate>Fri, 29 Jul 2011 23:02:47 +0000</pubDate>
		<dc:creator>Mark Richards</dc:creator>
				<category><![CDATA[Dev Diaries]]></category>
		<category><![CDATA[games & demos]]></category>
		<category><![CDATA['made it!']]></category>
		<category><![CDATA[Adventure Game Studio]]></category>
		<category><![CDATA[AGS]]></category>
		<category><![CDATA[British Prime Minister]]></category>
		<category><![CDATA[David Cameron]]></category>
		<category><![CDATA[developer confessions]]></category>
		<category><![CDATA[Ed Miliband]]></category>
		<category><![CDATA[making it]]></category>
		<category><![CDATA[PMQ]]></category>
		<category><![CDATA[politics]]></category>
		<category><![CDATA[Prime Minister’s Questions]]></category>
		<category><![CDATA[Twitter research]]></category>

		<guid isPermaLink="false">http://www.hardydev.com/?p=7326</guid>
		<description><![CDATA[I released a game this week. It’s called Prime Minister’s Questions: The Game and it has you play as the British Prime Minister, David Cameron as you fight to the political death against the leader of Her Majesty’s Opposition, Ed Miliband. Before releasing the game, I was well aware that telling people I was an [...]]]></description>
		<wfw:commentRss>http://www.hardydev.com/2011/07/30/am-i-a-real-indie-developer-now/feed/</wfw:commentRss>
		<slash:comments>5</slash:comments>
		</item>
		<item>
		<title>What&#8217;s in a Game?</title>
		<link>http://www.hardydev.com/2011/07/06/whats-in-a-game/</link>
		<comments>http://www.hardydev.com/2011/07/06/whats-in-a-game/#comments</comments>
		<pubDate>Wed, 06 Jul 2011 19:01:43 +0000</pubDate>
		<dc:creator>Jess Beebe</dc:creator>
				<category><![CDATA[Dev Diaries]]></category>
		<category><![CDATA[Features]]></category>
		<category><![CDATA[Adventure Game Studio]]></category>
		<category><![CDATA[Adventure: All in the Game]]></category>
		<category><![CDATA[Adventure: The Inside Job]]></category>
		<category><![CDATA[AGS]]></category>
		<category><![CDATA[animation]]></category>
		<category><![CDATA[Cedric the owl]]></category>
		<category><![CDATA[Discworld]]></category>
		<category><![CDATA[Freddy Pharkas]]></category>
		<category><![CDATA[Jasper Fforde]]></category>
		<category><![CDATA[Legend of Kyrandi]]></category>
		<category><![CDATA[Leisure Suit Larry]]></category>
		<category><![CDATA[SCI Viewer]]></category>
		<category><![CDATA[SCUMM Revisited]]></category>
		<category><![CDATA[Space Quest]]></category>
		<category><![CDATA[Thalia]]></category>
		<category><![CDATA[The Big Red Adventure]]></category>
		<category><![CDATA[Thursday Next]]></category>
		<category><![CDATA[Tlon: A Misty Story]]></category>

		<guid isPermaLink="false">http://www.hardydev.com/?p=7261</guid>
		<description><![CDATA[As of this writing, it&#8217;s been just a few weeks since I finished a project that took me more than a year and a half to complete &#8211; Adventure: All in the Game. Whenever I&#8217;m asked what this game is about by someone not familiar with adventure games, it&#8217;s always a challenge for me to [...]]]></description>
		<wfw:commentRss>http://www.hardydev.com/2011/07/06/whats-in-a-game/feed/</wfw:commentRss>
		<slash:comments>4</slash:comments>
		</item>
		<item>
		<title>3 Day Month: developing a short game</title>
		<link>http://www.hardydev.com/2010/06/06/3-day-month-developing-a-short-game/</link>
		<comments>http://www.hardydev.com/2010/06/06/3-day-month-developing-a-short-game/#comments</comments>
		<pubDate>Sat, 05 Jun 2010 23:47:43 +0000</pubDate>
		<dc:creator>Mark Richards</dc:creator>
				<category><![CDATA[Dev Diaries]]></category>
		<category><![CDATA[Features]]></category>
		<category><![CDATA[games & demos]]></category>
		<category><![CDATA[Adventure Game Studio]]></category>
		<category><![CDATA[AGS]]></category>
		<category><![CDATA[Disney]]></category>
		<category><![CDATA[fangame]]></category>
		<category><![CDATA[MAGS]]></category>
		<category><![CDATA[Mark's Wall-E fangame]]></category>
		<category><![CDATA[The Longevity Gene]]></category>
		<category><![CDATA[Wall-E]]></category>

		<guid isPermaLink="false">http://hardydev.com/?p=5376</guid>
		<description><![CDATA[Of late, the monthly adventure game studio competition or ‘MAGS’ has caught my eye. Participants take part my making a game with Chris Jones’s Adventure Game Studio engine in just one month – restricted by a specific theme set by the previous month’s winner. MAGS is a great way of making short, fun games in [...]]]></description>
		<wfw:commentRss>http://www.hardydev.com/2010/06/06/3-day-month-developing-a-short-game/feed/</wfw:commentRss>
		<slash:comments>8</slash:comments>
		</item>
		<item>
		<title>The Hitchhiker&#8217;s Guide to Remakes</title>
		<link>http://www.hardydev.com/2010/03/16/the-hitchhikers-guide-to-remakes/</link>
		<comments>http://www.hardydev.com/2010/03/16/the-hitchhikers-guide-to-remakes/#comments</comments>
		<pubDate>Tue, 16 Mar 2010 01:01:09 +0000</pubDate>
		<dc:creator>James Spanos</dc:creator>
				<category><![CDATA[Dev Diaries]]></category>
		<category><![CDATA[Features]]></category>
		<category><![CDATA[1984]]></category>
		<category><![CDATA[Adventure Game Studio]]></category>
		<category><![CDATA[Adventure Games]]></category>
		<category><![CDATA[AGS]]></category>
		<category><![CDATA[Cruise for a Corpse]]></category>
		<category><![CDATA[Douglas Adams]]></category>
		<category><![CDATA[H2G2]]></category>
		<category><![CDATA[HHGTG]]></category>
		<category><![CDATA[Hitchhiker's Guide to The Galaxy]]></category>
		<category><![CDATA[Infocom]]></category>
		<category><![CDATA[Interactive Fiction]]></category>
		<category><![CDATA[remake]]></category>
		<category><![CDATA[Star Wars]]></category>
		<category><![CDATA[Steve Meretzky]]></category>
		<category><![CDATA[The thing your Aunt gave you]]></category>
		<category><![CDATA[Vangelis]]></category>

		<guid isPermaLink="false">http://hardydev.com/?p=4204</guid>
		<description><![CDATA[Making games. Sometimes a hard task. Sometimes it is made to look like it&#8217;s not. What about trying to make again what&#8217;s already been made? Yes, this is an article about remakes. And it&#8217;s based on my HHGTG experiences. But what is HHGTG (aka H2G2)? These are acronyms for &#8216;Hitchhiker&#8217;s Guide to the Galaxy&#8217;. A [...]]]></description>
		<wfw:commentRss>http://www.hardydev.com/2010/03/16/the-hitchhikers-guide-to-remakes/feed/</wfw:commentRss>
		<slash:comments>3</slash:comments>
		</item>
		<item>
		<title>DoawMIv #3: The Monkey Island Speech Project Continues, WIP2 Ready!</title>
		<link>http://www.hardydev.com/2009/07/07/doawmiv-3-the-monkey-island-speech-project-continues-wip2-ready/</link>
		<comments>http://www.hardydev.com/2009/07/07/doawmiv-3-the-monkey-island-speech-project-continues-wip2-ready/#comments</comments>
		<pubDate>Tue, 07 Jul 2009 20:40:17 +0000</pubDate>
		<dc:creator>Igor Hardy</dc:creator>
				<category><![CDATA[Dev Diaries]]></category>
		<category><![CDATA[other]]></category>
		<category><![CDATA[LucasArts]]></category>
		<category><![CDATA[Monkey Island]]></category>
		<category><![CDATA[Monkey Island remake]]></category>
		<category><![CDATA[Monkey Island Speech Project]]></category>
		<category><![CDATA[Patrik Spacek]]></category>
		<category><![CDATA[Secret of Monkey Island Special Edition]]></category>

		<guid isPermaLink="false">http://hardydev.com/?p=2239</guid>
		<description><![CDATA[Time passes, things happen, but I can&#8217;t say I have had many hands-on (nor voice-on) experiences with the Monkey Island Speech Project in the recent months. I was just too wrapped up into several other projects, most importantly into the development of my own adventure game. But while some people are having fun, others are [...]]]></description>
		<wfw:commentRss>http://www.hardydev.com/2009/07/07/doawmiv-3-the-monkey-island-speech-project-continues-wip2-ready/feed/</wfw:commentRss>
		<slash:comments>3</slash:comments>
		</item>
		<item>
		<title>Frantic Franko – Production Diary #3 – Works like crazy!!!</title>
		<link>http://www.hardydev.com/2009/06/18/frantic-franko-a-bergzwerg-gone-berserk-crazy/</link>
		<comments>http://www.hardydev.com/2009/06/18/frantic-franko-a-bergzwerg-gone-berserk-crazy/#comments</comments>
		<pubDate>Thu, 18 Jun 2009 15:02:41 +0000</pubDate>
		<dc:creator>Igor Hardy</dc:creator>
				<category><![CDATA[Dev Diaries]]></category>
		<category><![CDATA[Games & Game Design]]></category>
		<category><![CDATA[A Bergzwerg Gone Berserk]]></category>
		<category><![CDATA[Adventure Game Studio]]></category>
		<category><![CDATA[AGS]]></category>
		<category><![CDATA[fantasy]]></category>
		<category><![CDATA[Frantic Franko]]></category>
		<category><![CDATA[game development]]></category>
		<category><![CDATA[Grim Fandango]]></category>
		<category><![CDATA[Indie Games]]></category>

		<guid isPermaLink="false">http://hardydev.com/?p=1953</guid>
		<description><![CDATA[I haven&#8217;t written about Frantic Franko for quite a while, but it doesn&#8217;t mean my work on it doesn&#8217;t move forward at a crazy pace! I didn&#8217;t make it with the demo in May as originally intended, but it is pretty much ready now &#8211; just undergoing some testing. The big premiere is next week! [...]]]></description>
		<wfw:commentRss>http://www.hardydev.com/2009/06/18/frantic-franko-a-bergzwerg-gone-berserk-crazy/feed/</wfw:commentRss>
		<slash:comments>4</slash:comments>
		</item>
		<item>
		<title>Frantic Franko &#8211; Production Diary #2 &#8211; A simple concept goes berserk</title>
		<link>http://www.hardydev.com/2009/04/30/frantic-franko-a-bergzwerg-gone-berserk-production-diary-2-fleshing-out-a-simple-concept/</link>
		<comments>http://www.hardydev.com/2009/04/30/frantic-franko-a-bergzwerg-gone-berserk-production-diary-2-fleshing-out-a-simple-concept/#comments</comments>
		<pubDate>Wed, 29 Apr 2009 23:05:52 +0000</pubDate>
		<dc:creator>Igor Hardy</dc:creator>
				<category><![CDATA[Dev Diaries]]></category>
		<category><![CDATA[Games & Game Design]]></category>
		<category><![CDATA[A Bergzwerg Gone Berserk]]></category>
		<category><![CDATA[Adventure Game Studio]]></category>
		<category><![CDATA[Adventure Games]]></category>
		<category><![CDATA[AGS]]></category>
		<category><![CDATA[fantasy]]></category>
		<category><![CDATA[Frantic Franko]]></category>
		<category><![CDATA[game development]]></category>
		<category><![CDATA[Gobliiins]]></category>
		<category><![CDATA[Indie Games]]></category>
		<category><![CDATA[Leisure Suit Larry]]></category>

		<guid isPermaLink="false">http://hardydev.com/?p=1795</guid>
		<description><![CDATA[Welcome to the second Frantic Franko development diary entry. This time it&#8217;ll be the opposite of the marketing blurb from the last time. This time around I present only plain brutal facts. So&#8230;. I’ll talk a bit about how the process of building up the concept looked like and how things evolved over time for [...]]]></description>
		<wfw:commentRss>http://www.hardydev.com/2009/04/30/frantic-franko-a-bergzwerg-gone-berserk-production-diary-2-fleshing-out-a-simple-concept/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Frantic Franko &#8211; Production Diary #1 &#8211; Introduction</title>
		<link>http://www.hardydev.com/2009/04/13/frantic-franko-a-bergzwerg-gone-berserk-production-diary-1-introduction/</link>
		<comments>http://www.hardydev.com/2009/04/13/frantic-franko-a-bergzwerg-gone-berserk-production-diary-1-introduction/#comments</comments>
		<pubDate>Sun, 12 Apr 2009 23:24:45 +0000</pubDate>
		<dc:creator>Igor Hardy</dc:creator>
				<category><![CDATA[comics & artwork]]></category>
		<category><![CDATA[Dev Diaries]]></category>
		<category><![CDATA[Games & Game Design]]></category>
		<category><![CDATA[A Bergzwerg Gone Berserk]]></category>
		<category><![CDATA[Adventure Game Studio]]></category>
		<category><![CDATA[Adventure Games]]></category>
		<category><![CDATA[AGS]]></category>
		<category><![CDATA[concept art]]></category>
		<category><![CDATA[Curse of Monkey Island]]></category>
		<category><![CDATA[fantasy]]></category>
		<category><![CDATA[Frantic Franko]]></category>
		<category><![CDATA[Full Throttle]]></category>
		<category><![CDATA[game development]]></category>
		<category><![CDATA[Indie Games]]></category>
		<category><![CDATA[Kattorna]]></category>
		<category><![CDATA[Verbcoin]]></category>
		<category><![CDATA[Łukasz Pawlik]]></category>

		<guid isPermaLink="false">http://hardydev.com/?p=1684</guid>
		<description><![CDATA[Finally, there has come the moment that I was waiting for a very long time &#8211; I can start a production diary for my own adventure game! Not because I have just put together a loose concept or created the first artwork, no. It is the right moment to begin writing about the game because [...]]]></description>
		<wfw:commentRss>http://www.hardydev.com/2009/04/13/frantic-franko-a-bergzwerg-gone-berserk-production-diary-1-introduction/feed/</wfw:commentRss>
		<slash:comments>4</slash:comments>
		</item>
		<item>
		<title>Diary of a wannabe Monkey Island voice #2: Fresh WIPs for everyone!</title>
		<link>http://www.hardydev.com/2009/03/16/secret-of-monkey-island-speech-project-2-demo-wip/</link>
		<comments>http://www.hardydev.com/2009/03/16/secret-of-monkey-island-speech-project-2-demo-wip/#comments</comments>
		<pubDate>Mon, 16 Mar 2009 16:44:56 +0000</pubDate>
		<dc:creator>Igor Hardy</dc:creator>
				<category><![CDATA[Dev Diaries]]></category>
		<category><![CDATA[other]]></category>
		<category><![CDATA[Adventure Games]]></category>
		<category><![CDATA[Gabby Hayes]]></category>
		<category><![CDATA[ghost pirate]]></category>
		<category><![CDATA[Guybrush]]></category>
		<category><![CDATA[LeChuck]]></category>
		<category><![CDATA[LucasArts]]></category>
		<category><![CDATA[Monkey Island]]></category>
		<category><![CDATA[Monkey Island Speech Project]]></category>
		<category><![CDATA[Pat Buttram]]></category>
		<category><![CDATA[pirates]]></category>
		<category><![CDATA[Ron Gilbert]]></category>
		<category><![CDATA[rubber chicken with a pulley]]></category>
		<category><![CDATA[SCUMM]]></category>
		<category><![CDATA[Scumm Bar]]></category>
		<category><![CDATA[Secret of Monkey Island]]></category>
		<category><![CDATA[Threepwood]]></category>
		<category><![CDATA[voice talent]]></category>
		<category><![CDATA[voodoo]]></category>

		<guid isPermaLink="false">http://hardydev.com/?p=1488</guid>
		<description><![CDATA[There is progress to report. Lots of it. And I can back up my words with all kinds of progress bars, progress gauges and recorded line counts (currently at 15.06%) that are now available to see at the official website here and here. The important news is that from dozens of applicants we have now [...]]]></description>
		<wfw:commentRss>http://www.hardydev.com/2009/03/16/secret-of-monkey-island-speech-project-2-demo-wip/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Diary of a wannabe Monkey Island voice #1</title>
		<link>http://www.hardydev.com/2009/02/11/secret-of-monkey-island-speech-project-1/</link>
		<comments>http://www.hardydev.com/2009/02/11/secret-of-monkey-island-speech-project-1/#comments</comments>
		<pubDate>Wed, 11 Feb 2009 00:20:26 +0000</pubDate>
		<dc:creator>Igor Hardy</dc:creator>
				<category><![CDATA[Dev Diaries]]></category>
		<category><![CDATA[other]]></category>
		<category><![CDATA[Adventure Games]]></category>
		<category><![CDATA[ghost pirate]]></category>
		<category><![CDATA[Guybrush]]></category>
		<category><![CDATA[LeChuck]]></category>
		<category><![CDATA[LucasArts]]></category>
		<category><![CDATA[Mancomb]]></category>
		<category><![CDATA[Monkey Island]]></category>
		<category><![CDATA[Monkey Island Speech Project]]></category>
		<category><![CDATA[pirates]]></category>
		<category><![CDATA[Ron Gilbert]]></category>
		<category><![CDATA[rubber chicken with a pulley]]></category>
		<category><![CDATA[SCUMM]]></category>
		<category><![CDATA[Secret of Monkey Island]]></category>
		<category><![CDATA[Seepgood]]></category>
		<category><![CDATA[Threepwood]]></category>
		<category><![CDATA[voice talent]]></category>
		<category><![CDATA[voodoo]]></category>

		<guid isPermaLink="false">http://hardydev.wordpress.com/?p=656</guid>
		<description><![CDATA[Two months have gone by as the revamped and refocused Monkey Island Speech Project started its course. The project was originally launched in October 2008 by Joe Davison and was dedicated to providing voices for the characters of Secret of Monkey Island 2: LeChuck&#8217;s Revenge (as the first part of the series didn&#8217;t seem to [...]]]></description>
		<wfw:commentRss>http://www.hardydev.com/2009/02/11/secret-of-monkey-island-speech-project-1/feed/</wfw:commentRss>
		<slash:comments>10</slash:comments>
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