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	<title>A Hardy Developer&#039;s Journal - as written by indie adventure game developers &#187; Mark Richards</title>
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	<link>http://www.hardydev.com</link>
	<description>indie adventure games design, development &#38; appreciation</description>
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		<title>Back to the Future: Outatime &#8211; REVIEW</title>
		<link>http://www.hardydev.com/2011/09/05/back-to-the-future-outatime-review-2/</link>
		<comments>http://www.hardydev.com/2011/09/05/back-to-the-future-outatime-review-2/#comments</comments>
		<pubDate>Sun, 04 Sep 2011 23:13:53 +0000</pubDate>
		<dc:creator>Mark Richards</dc:creator>
				<category><![CDATA[Non-Indie]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[30s]]></category>
		<category><![CDATA[80s]]></category>
		<category><![CDATA[Back to The Future]]></category>
		<category><![CDATA[Back to the Future: The Game]]></category>
		<category><![CDATA[Christopher Lloyd]]></category>
		<category><![CDATA[Doc Brown]]></category>
		<category><![CDATA[Edna Strickland]]></category>
		<category><![CDATA[Great Scott!]]></category>
		<category><![CDATA[Hill Valley]]></category>
		<category><![CDATA[Marty McFly]]></category>
		<category><![CDATA[Outatime]]></category>
		<category><![CDATA[science fiction]]></category>
		<category><![CDATA[Tannen]]></category>
		<category><![CDATA[Telltale]]></category>
		<category><![CDATA[Telltale Games]]></category>

		<guid isPermaLink="false">http://www.hardydev.com/?p=7402</guid>
		<description><![CDATA[So, I have come to the end of my Back to the Future adventure at last. A little behind schedule but not outatime. I have been disappointed, and then drawn back in by Telltale’s latest periodic more times than I can count; but has the fifth instalment succeeded in ending my experience and leaving a smile on [...]]]></description>
		<wfw:commentRss>http://www.hardydev.com/2011/09/05/back-to-the-future-outatime-review-2/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Am I a real indie developer now?</title>
		<link>http://www.hardydev.com/2011/07/30/am-i-a-real-indie-developer-now/</link>
		<comments>http://www.hardydev.com/2011/07/30/am-i-a-real-indie-developer-now/#comments</comments>
		<pubDate>Fri, 29 Jul 2011 23:02:47 +0000</pubDate>
		<dc:creator>Mark Richards</dc:creator>
				<category><![CDATA[Dev Diaries]]></category>
		<category><![CDATA[games & demos]]></category>
		<category><![CDATA['made it!']]></category>
		<category><![CDATA[Adventure Game Studio]]></category>
		<category><![CDATA[AGS]]></category>
		<category><![CDATA[British Prime Minister]]></category>
		<category><![CDATA[David Cameron]]></category>
		<category><![CDATA[developer confessions]]></category>
		<category><![CDATA[Ed Miliband]]></category>
		<category><![CDATA[making it]]></category>
		<category><![CDATA[PMQ]]></category>
		<category><![CDATA[politics]]></category>
		<category><![CDATA[Prime Minister’s Questions]]></category>
		<category><![CDATA[Twitter research]]></category>

		<guid isPermaLink="false">http://www.hardydev.com/?p=7326</guid>
		<description><![CDATA[I released a game this week. It’s called Prime Minister’s Questions: The Game and it has you play as the British Prime Minister, David Cameron as you fight to the political death against the leader of Her Majesty’s Opposition, Ed Miliband. Before releasing the game, I was well aware that telling people I was an [...]]]></description>
		<wfw:commentRss>http://www.hardydev.com/2011/07/30/am-i-a-real-indie-developer-now/feed/</wfw:commentRss>
		<slash:comments>5</slash:comments>
		</item>
		<item>
		<title>Back to the Future: Double Visions &#8211; REVIEW</title>
		<link>http://www.hardydev.com/2011/07/12/back-to-the-future-double-visions-review/</link>
		<comments>http://www.hardydev.com/2011/07/12/back-to-the-future-double-visions-review/#comments</comments>
		<pubDate>Tue, 12 Jul 2011 15:49:16 +0000</pubDate>
		<dc:creator>Mark Richards</dc:creator>
				<category><![CDATA[Non-Indie]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[30s]]></category>
		<category><![CDATA[80s]]></category>
		<category><![CDATA[A Clockwork Orange]]></category>
		<category><![CDATA[Back to The Future]]></category>
		<category><![CDATA[Back to the Future: The Game]]></category>
		<category><![CDATA[Christopher Lloyd]]></category>
		<category><![CDATA[Doc Brown]]></category>
		<category><![CDATA[Double Visions]]></category>
		<category><![CDATA[Edna Strickland]]></category>
		<category><![CDATA[Great Scott!]]></category>
		<category><![CDATA[Hill Valley]]></category>
		<category><![CDATA[Marty McFly]]></category>
		<category><![CDATA[science fiction]]></category>
		<category><![CDATA[Tannen]]></category>
		<category><![CDATA[Telltale]]></category>
		<category><![CDATA[Telltale Games]]></category>

		<guid isPermaLink="false">http://www.hardydev.com/?p=7252</guid>
		<description><![CDATA[I was a little bit disappointed with episode 3 of Telltale’s ongoing Back to the Future story but their latest offering has managed to drag me back. This is why: Double Visions marks a welcome return to Prohibition-era Hill Valley, which I always felt possessed far more flair and character than the dystopian version in [...]]]></description>
		<wfw:commentRss>http://www.hardydev.com/2011/07/12/back-to-the-future-double-visions-review/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Back to the Future: Citizen Brown &#8211; REVIEW</title>
		<link>http://www.hardydev.com/2011/05/31/back-to-the-future-citizen-brown-review/</link>
		<comments>http://www.hardydev.com/2011/05/31/back-to-the-future-citizen-brown-review/#comments</comments>
		<pubDate>Tue, 31 May 2011 16:59:56 +0000</pubDate>
		<dc:creator>Mark Richards</dc:creator>
				<category><![CDATA[Non-Indie]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[30s]]></category>
		<category><![CDATA[80s]]></category>
		<category><![CDATA[A Clockwork Orange]]></category>
		<category><![CDATA[Back to The Future]]></category>
		<category><![CDATA[Back to the Future: The Game]]></category>
		<category><![CDATA[Christopher Lloyd]]></category>
		<category><![CDATA[Citizen Brown]]></category>
		<category><![CDATA[Doc Brown]]></category>
		<category><![CDATA[Edna Strickland]]></category>
		<category><![CDATA[Get Tannen!]]></category>
		<category><![CDATA[Great Scott!]]></category>
		<category><![CDATA[Hill Valley]]></category>
		<category><![CDATA[Marty McFly]]></category>
		<category><![CDATA[science fiction]]></category>
		<category><![CDATA[Tannen]]></category>
		<category><![CDATA[Telltale]]></category>
		<category><![CDATA[Telltale Games]]></category>

		<guid isPermaLink="false">http://www.hardydev.com/?p=7193</guid>
		<description><![CDATA[Flicking through the episode descriptions on the launcher program, Citizen Brown was always the installment of Back to the Future: The Game that appealed to me the most. But did it live up to my expectations? Episode 3 of Telltale’s episodic adventure has Marty wound up in an alternate, dystopian 1986 Hill Valley. Telltale has [...]]]></description>
		<wfw:commentRss>http://www.hardydev.com/2011/05/31/back-to-the-future-citizen-brown-review/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Back to the Future: Get Tannen! &#8211; REVIEW</title>
		<link>http://www.hardydev.com/2011/03/11/back-to-the-future-get-tannen-review/</link>
		<comments>http://www.hardydev.com/2011/03/11/back-to-the-future-get-tannen-review/#comments</comments>
		<pubDate>Fri, 11 Mar 2011 15:39:04 +0000</pubDate>
		<dc:creator>Mark Richards</dc:creator>
				<category><![CDATA[Non-Indie]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[30s]]></category>
		<category><![CDATA[80s]]></category>
		<category><![CDATA[Arty McFly]]></category>
		<category><![CDATA[Back to The Future]]></category>
		<category><![CDATA[Back to the Future: The Game]]></category>
		<category><![CDATA[Christopher Lloyd]]></category>
		<category><![CDATA[Doc Brown]]></category>
		<category><![CDATA[Edna Strickland]]></category>
		<category><![CDATA[Get Tannen!]]></category>
		<category><![CDATA[Great Scott!]]></category>
		<category><![CDATA[Hill Valley]]></category>
		<category><![CDATA[Marty McFly]]></category>
		<category><![CDATA[Officer Parker]]></category>
		<category><![CDATA[Sam & Max]]></category>
		<category><![CDATA[science fiction]]></category>
		<category><![CDATA[speakeasy]]></category>
		<category><![CDATA[Tannen]]></category>
		<category><![CDATA[Telltale]]></category>
		<category><![CDATA[Telltale Games]]></category>

		<guid isPermaLink="false">http://www.hardydev.com/?p=6779</guid>
		<description><![CDATA[So, the second installment of Back to the Future: The Game has arrived! I have to say, I was a little disappointed by the first episode; has Telltale delivered this time around? We rejoin Doc and Marty where episode 1 ended, with Marty flickering in and out of existence. It appears the duo’s messing about [...]]]></description>
		<wfw:commentRss>http://www.hardydev.com/2011/03/11/back-to-the-future-get-tannen-review/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Back to the Future: It&#8217;s About Time &#8211; REVIEW</title>
		<link>http://www.hardydev.com/2011/01/22/back-to-the-future-its-about-time-review/</link>
		<comments>http://www.hardydev.com/2011/01/22/back-to-the-future-its-about-time-review/#comments</comments>
		<pubDate>Sat, 22 Jan 2011 00:35:20 +0000</pubDate>
		<dc:creator>Mark Richards</dc:creator>
				<category><![CDATA[Non-Indie]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[30s]]></category>
		<category><![CDATA[80s]]></category>
		<category><![CDATA[Back to The Future]]></category>
		<category><![CDATA[Back to the Future: The Game]]></category>
		<category><![CDATA[Christopher Lloyd]]></category>
		<category><![CDATA[Doc Brown]]></category>
		<category><![CDATA[Great Scott!]]></category>
		<category><![CDATA[It's About Time]]></category>
		<category><![CDATA[Marty McFly]]></category>
		<category><![CDATA[Sam & Max]]></category>
		<category><![CDATA[science fiction]]></category>
		<category><![CDATA[Tannen]]></category>
		<category><![CDATA[Telltale]]></category>
		<category><![CDATA[Telltale Games]]></category>

		<guid isPermaLink="false">http://hardydev.com/?p=6362</guid>
		<description><![CDATA[When Telltale announced they were developing a series of official Back to the Future adventure games I was pretty damned excited. I had just finished playing through and reviewing the excellent third season of Sam &#38; Max, and, more importantly, Back to the Future is one of my favourite blockbuster, fun, 80s films. One of [...]]]></description>
		<wfw:commentRss>http://www.hardydev.com/2011/01/22/back-to-the-future-its-about-time-review/feed/</wfw:commentRss>
		<slash:comments>3</slash:comments>
		</item>
		<item>
		<title>Sam and Max: The Devil&#8217;s Playhouse: The City That Dares Not Sleep &#8211; REVIEW</title>
		<link>http://www.hardydev.com/2010/09/07/sam-and-max-the-devils-playhouse-the-city-that-dares-not-sleep-review/</link>
		<comments>http://www.hardydev.com/2010/09/07/sam-and-max-the-devils-playhouse-the-city-that-dares-not-sleep-review/#comments</comments>
		<pubDate>Tue, 07 Sep 2010 22:59:04 +0000</pubDate>
		<dc:creator>Mark Richards</dc:creator>
				<category><![CDATA[Non-Indie]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[B movie Narrator]]></category>
		<category><![CDATA[Beyond the Alley of the Dolls]]></category>
		<category><![CDATA[episodic gaming]]></category>
		<category><![CDATA[Giant Max]]></category>
		<category><![CDATA[hyper-kinetic rabbity thing]]></category>
		<category><![CDATA[monster movie]]></category>
		<category><![CDATA[noir]]></category>
		<category><![CDATA[Sam & Max]]></category>
		<category><![CDATA[Telltale Games]]></category>
		<category><![CDATA[The City That Dares Not Sleep]]></category>
		<category><![CDATA[The Devil’s Playhouse]]></category>
		<category><![CDATA[The Penal Zone]]></category>
		<category><![CDATA[Twilight Zone]]></category>

		<guid isPermaLink="false">http://hardydev.com/?p=5914</guid>
		<description><![CDATA[They’ve done film noir; they’ve done zombies… this month Telltale has set their sights on the Monster Movie! The Devil’s Playhouse concludes in The City That Dares Not Sleep! The final installment of Telltale’s latest Sam and Max saga opens with our old friend, the B movie Narrator telling us that by the end of [...]]]></description>
		<wfw:commentRss>http://www.hardydev.com/2010/09/07/sam-and-max-the-devils-playhouse-the-city-that-dares-not-sleep-review/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Sam and Max: The Devil&#8217;s Playhouse: Beyond the Alley of the Dolls &#8211; REVIEW</title>
		<link>http://www.hardydev.com/2010/08/09/sam-and-max-the-devils-playhouse-beyond-the-alley-of-the-dolls-review/</link>
		<comments>http://www.hardydev.com/2010/08/09/sam-and-max-the-devils-playhouse-beyond-the-alley-of-the-dolls-review/#comments</comments>
		<pubDate>Mon, 09 Aug 2010 17:09:21 +0000</pubDate>
		<dc:creator>Mark Richards</dc:creator>
				<category><![CDATA[Non-Indie]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Beyond the Alley of the Dolls]]></category>
		<category><![CDATA[Dogglegangers]]></category>
		<category><![CDATA[episodic gaming]]></category>
		<category><![CDATA[half-naked]]></category>
		<category><![CDATA[hyper-kinetic rabbity thing]]></category>
		<category><![CDATA[Sam & Max]]></category>
		<category><![CDATA[séance]]></category>
		<category><![CDATA[Telltale Games]]></category>
		<category><![CDATA[The Devil’s Playhouse]]></category>
		<category><![CDATA[The Penal Zone]]></category>
		<category><![CDATA[Twilight Zone]]></category>

		<guid isPermaLink="false">http://hardydev.com/?p=5793</guid>
		<description><![CDATA[Again carrying on directly where the series left off, Beyond the Alley of the Dolls opens with Sam and Max being pursued by an army of Sam clones. The clones are horrible, half-naked, zombie-like evil copies of our hero. Which is a bummer, because an army of one&#8217;s own minds would kind-of come in handy [...]]]></description>
		<wfw:commentRss>http://www.hardydev.com/2010/08/09/sam-and-max-the-devils-playhouse-beyond-the-alley-of-the-dolls-review/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Sam and Max: The Devil&#8217;s Playhouse: They Stole Max&#8217;s Brain! &#8211; REVIEW</title>
		<link>http://www.hardydev.com/2010/07/09/sam-and-max-the-devils-playhouse-they-stole-maxs-brain-review/</link>
		<comments>http://www.hardydev.com/2010/07/09/sam-and-max-the-devils-playhouse-they-stole-maxs-brain-review/#comments</comments>
		<pubDate>Fri, 09 Jul 2010 15:52:28 +0000</pubDate>
		<dc:creator>Mark Richards</dc:creator>
				<category><![CDATA[Non-Indie]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Egypt]]></category>
		<category><![CDATA[episodic gaming]]></category>
		<category><![CDATA[Film Noir]]></category>
		<category><![CDATA[hyper-kinetic rabbity thing]]></category>
		<category><![CDATA[noir]]></category>
		<category><![CDATA[Sam & Max]]></category>
		<category><![CDATA[Sameth and Maximus]]></category>
		<category><![CDATA[Telltale Games]]></category>
		<category><![CDATA[The Devil’s Playhouse]]></category>
		<category><![CDATA[The Penal Zone]]></category>
		<category><![CDATA[Tomb of Sammun-Mak]]></category>
		<category><![CDATA[Twilight Zone]]></category>

		<guid isPermaLink="false">http://hardydev.com/?p=5688</guid>
		<description><![CDATA[They Stole Max’s Brain! Indeed, they have. But who is they? In the third episode of The Devil’s Playhouse, Sam sets off alone to find out just that. Actually, Sam finds out pretty much straight away who stole Max’s brain and let’s just say it’s no surprise. The opening section of episode three takes the [...]]]></description>
		<wfw:commentRss>http://www.hardydev.com/2010/07/09/sam-and-max-the-devils-playhouse-they-stole-maxs-brain-review/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>3 Day Month: developing a short game</title>
		<link>http://www.hardydev.com/2010/06/06/3-day-month-developing-a-short-game/</link>
		<comments>http://www.hardydev.com/2010/06/06/3-day-month-developing-a-short-game/#comments</comments>
		<pubDate>Sat, 05 Jun 2010 23:47:43 +0000</pubDate>
		<dc:creator>Mark Richards</dc:creator>
				<category><![CDATA[Dev Diaries]]></category>
		<category><![CDATA[Features]]></category>
		<category><![CDATA[games & demos]]></category>
		<category><![CDATA[Adventure Game Studio]]></category>
		<category><![CDATA[AGS]]></category>
		<category><![CDATA[Disney]]></category>
		<category><![CDATA[fangame]]></category>
		<category><![CDATA[MAGS]]></category>
		<category><![CDATA[Mark's Wall-E fangame]]></category>
		<category><![CDATA[The Longevity Gene]]></category>
		<category><![CDATA[Wall-E]]></category>

		<guid isPermaLink="false">http://hardydev.com/?p=5376</guid>
		<description><![CDATA[Of late, the monthly adventure game studio competition or ‘MAGS’ has caught my eye. Participants take part my making a game with Chris Jones’s Adventure Game Studio engine in just one month – restricted by a specific theme set by the previous month’s winner. MAGS is a great way of making short, fun games in [...]]]></description>
		<wfw:commentRss>http://www.hardydev.com/2010/06/06/3-day-month-developing-a-short-game/feed/</wfw:commentRss>
		<slash:comments>8</slash:comments>
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