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	<title>A Hardy Developer&#039;s Journal - as written by indie adventure game developers &#187; Jan Jacob Mekes</title>
	<atom:link href="http://www.hardydev.com/author/haggis/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.hardydev.com</link>
	<description>indie adventure games design, development &#38; appreciation</description>
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		<title>Metal Dead &#8211; REVIEW</title>
		<link>http://www.hardydev.com/2012/02/03/metal-dead-review/</link>
		<comments>http://www.hardydev.com/2012/02/03/metal-dead-review/#comments</comments>
		<pubDate>Fri, 03 Feb 2012 05:51:18 +0000</pubDate>
		<dc:creator>Jan Jacob Mekes</dc:creator>
				<category><![CDATA[Indie]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Dead Island]]></category>
		<category><![CDATA[death metal]]></category>
		<category><![CDATA[gore]]></category>
		<category><![CDATA[guts]]></category>
		<category><![CDATA[horror]]></category>
		<category><![CDATA[Left 4 Dead]]></category>
		<category><![CDATA[metal]]></category>
		<category><![CDATA[metal bed]]></category>
		<category><![CDATA[Metal Dead]]></category>
		<category><![CDATA[metal red]]></category>
		<category><![CDATA[metalhead]]></category>
		<category><![CDATA[splatter]]></category>
		<category><![CDATA[violence]]></category>
		<category><![CDATA[Walk Thru Walls Studios]]></category>
		<category><![CDATA[Walk Thtu Walls]]></category>
		<category><![CDATA[zombies]]></category>

		<guid isPermaLink="false">http://www.hardydev.com/?p=7651</guid>
		<description><![CDATA[It’s time to grab your gun and your guitar, to shoot and kick some zombie butt! No, this isn’t a review of Left 4 Dead or Dead Island, and yes, you’re still on HardyDevth. This is, however, a review of a zombie survival game… of sorts. In Metal Dead, you’re not controlling a trigger-happy action [...]]]></description>
		<wfw:commentRss>http://www.hardydev.com/2012/02/03/metal-dead-review/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>The Dream Machine: Chapter 3 &#8211; REVIEW</title>
		<link>http://www.hardydev.com/2012/01/23/the-dream-machine-chapter-3-review/</link>
		<comments>http://www.hardydev.com/2012/01/23/the-dream-machine-chapter-3-review/#comments</comments>
		<pubDate>Mon, 23 Jan 2012 21:23:59 +0000</pubDate>
		<dc:creator>Jan Jacob Mekes</dc:creator>
				<category><![CDATA[Indie]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Aardman]]></category>
		<category><![CDATA[dreams]]></category>
		<category><![CDATA[Flash games]]></category>
		<category><![CDATA[IGF]]></category>
		<category><![CDATA[Independent Games Festival]]></category>
		<category><![CDATA[stopmotion]]></category>
		<category><![CDATA[surreal]]></category>
		<category><![CDATA[The Dark Eye]]></category>
		<category><![CDATA[The Dream Machine]]></category>
		<category><![CDATA[web-browser games]]></category>

		<guid isPermaLink="false">http://www.hardydev.com/?p=7638</guid>
		<description><![CDATA[It’s taken a while, but after a few months, the third chapter of The Dream Machine is upon us. After getting reacquainted with the controls (not that they’re very complicated, but what few controls there were I’d forgotten), I was soon exploring this wonderful dream world again. The first two chapters impressed with their very [...]]]></description>
		<wfw:commentRss>http://www.hardydev.com/2012/01/23/the-dream-machine-chapter-3-review/feed/</wfw:commentRss>
		<slash:comments>6</slash:comments>
		</item>
		<item>
		<title>The Book of Unwritten Tales &#8211; REVIEW</title>
		<link>http://www.hardydev.com/2011/11/05/the-book-of-unwritten-tales-review/</link>
		<comments>http://www.hardydev.com/2011/11/05/the-book-of-unwritten-tales-review/#comments</comments>
		<pubDate>Sat, 05 Nov 2011 22:56:59 +0000</pubDate>
		<dc:creator>Jan Jacob Mekes</dc:creator>
				<category><![CDATA[Indie]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Discworld]]></category>
		<category><![CDATA[fantasy]]></category>
		<category><![CDATA[Hobbit]]></category>
		<category><![CDATA[KING Art]]></category>
		<category><![CDATA[Lord of the Rings]]></category>
		<category><![CDATA[Simon the Sorcerer]]></category>
		<category><![CDATA[Terry Pratchett]]></category>
		<category><![CDATA[The Book of Unwritten Tales]]></category>
		<category><![CDATA[The Critter]]></category>
		<category><![CDATA[The Critter Chronicles]]></category>

		<guid isPermaLink="false">http://www.hardydev.com/?p=7490</guid>
		<description><![CDATA[If there’s one thing the adventure games based on Terry Pratchett’s Discworld have shown us, it is that they’re a great platform for humorous fantasy. So why haven’t there been more games like them? Yes, there’s Simon the Sorcerer, but that’s about it. But now there’s another hopeful on the scene, and it’s an ambitious [...]]]></description>
		<wfw:commentRss>http://www.hardydev.com/2011/11/05/the-book-of-unwritten-tales-review/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Professor Layton and the Eternal Diva &#8211; REVIEW</title>
		<link>http://www.hardydev.com/2011/09/20/professor-layton-and-the-eternal-diva-review/</link>
		<comments>http://www.hardydev.com/2011/09/20/professor-layton-and-the-eternal-diva-review/#comments</comments>
		<pubDate>Tue, 20 Sep 2011 21:27:47 +0000</pubDate>
		<dc:creator>Jan Jacob Mekes</dc:creator>
				<category><![CDATA[Anime Classics Corner]]></category>
		<category><![CDATA[Film Curiosities]]></category>
		<category><![CDATA[Inspector Chesthair]]></category>
		<category><![CDATA[Luke]]></category>
		<category><![CDATA[Professor Layton]]></category>
		<category><![CDATA[Professor Layton and the Eternal Diva]]></category>
		<category><![CDATA[Professor Layton and the Lost Future]]></category>
		<category><![CDATA[puzzle games]]></category>
		<category><![CDATA[Sherlock Holmes]]></category>
		<category><![CDATA[steampunk]]></category>
		<category><![CDATA[Victorian]]></category>

		<guid isPermaLink="false">http://www.hardydev.com/?p=7431</guid>
		<description><![CDATA[From the get-go, it is pretty clear that one of the main objectives of making the film was marketing the Professor Layton puzzle games. The DVD opens briskly with a trailer for Professor Layton and the Lost Future (you should skip it, if you haven’t finished the game yet!). But what about the movie itself? [...]]]></description>
		<wfw:commentRss>http://www.hardydev.com/2011/09/20/professor-layton-and-the-eternal-diva-review/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Enter the Story: The Count of Monte Cristo &#8211; REVIEW</title>
		<link>http://www.hardydev.com/2011/08/18/enter-the-story-the-count-of-monte-cristo-review/</link>
		<comments>http://www.hardydev.com/2011/08/18/enter-the-story-the-count-of-monte-cristo-review/#comments</comments>
		<pubDate>Thu, 18 Aug 2011 22:35:00 +0000</pubDate>
		<dc:creator>Jan Jacob Mekes</dc:creator>
				<category><![CDATA[Indie]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Adventure Game Studio]]></category>
		<category><![CDATA[AGS]]></category>
		<category><![CDATA[Alexandre Dumas]]></category>
		<category><![CDATA[Chris Tolworthy]]></category>
		<category><![CDATA[e-book]]></category>
		<category><![CDATA[Enter the Story]]></category>
		<category><![CDATA[père]]></category>
		<category><![CDATA[The Count of Monte Cristo]]></category>

		<guid isPermaLink="false">http://www.hardydev.com/?p=7354</guid>
		<description><![CDATA[When I heard about Enter The Story, I was immediately excited. This ambitious one-man project, with a bit of help from others, aims to turn classic literature into adventure games, combining two of my favourite things. Although I have great enthusiasm for classic books, and the 19th century is quite possibly my favourite century, I [...]]]></description>
		<wfw:commentRss>http://www.hardydev.com/2011/08/18/enter-the-story-the-count-of-monte-cristo-review/feed/</wfw:commentRss>
		<slash:comments>5</slash:comments>
		</item>
		<item>
		<title>ODISSEA &#8211; REVIEW</title>
		<link>http://www.hardydev.com/2011/06/17/odissea-review/</link>
		<comments>http://www.hardydev.com/2011/06/17/odissea-review/#comments</comments>
		<pubDate>Fri, 17 Jun 2011 19:19:43 +0000</pubDate>
		<dc:creator>Jan Jacob Mekes</dc:creator>
				<category><![CDATA[Indie]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Adventure Game Studio]]></category>
		<category><![CDATA[AGS]]></category>
		<category><![CDATA[epic]]></category>
		<category><![CDATA[Homer]]></category>
		<category><![CDATA[journey]]></category>
		<category><![CDATA[Midian Design]]></category>
		<category><![CDATA[Odysseus]]></category>
		<category><![CDATA[Odyssey]]></category>
		<category><![CDATA[Quantumnauts]]></category>
		<category><![CDATA[Ulysses]]></category>

		<guid isPermaLink="false">http://www.hardydev.com/?p=7215</guid>
		<description><![CDATA[It’s time to dust off your old school books and brush up on your Latin and Greek mythology, because we’re going to play a game that closely follows the story of Ulysses as related by Homer’s Odyssey, in a faithful retelling of the epic. Or so it would seem at first glance. Upon further inspection, [...]]]></description>
		<wfw:commentRss>http://www.hardydev.com/2011/06/17/odissea-review/feed/</wfw:commentRss>
		<slash:comments>3</slash:comments>
		</item>
		<item>
		<title>Jolly Rover &#8211; REVIEW</title>
		<link>http://www.hardydev.com/2011/04/07/jolly-rover-review/</link>
		<comments>http://www.hardydev.com/2011/04/07/jolly-rover-review/#comments</comments>
		<pubDate>Thu, 07 Apr 2011 21:14:33 +0000</pubDate>
		<dc:creator>Jan Jacob Mekes</dc:creator>
				<category><![CDATA[Indie]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[achievements]]></category>
		<category><![CDATA[Brawsome]]></category>
		<category><![CDATA[dogs]]></category>
		<category><![CDATA[jolly good]]></category>
		<category><![CDATA[Jolly Rover]]></category>
		<category><![CDATA[Monkey Island]]></category>
		<category><![CDATA[parrot]]></category>
		<category><![CDATA[pirates]]></category>
		<category><![CDATA[turtles]]></category>
		<category><![CDATA[voodoo]]></category>

		<guid isPermaLink="false">http://www.hardydev.com/?p=6928</guid>
		<description><![CDATA[A tree is known by its fruit, and you could say an adventure game is known by its aesthetics, even though that may be a bit oversimplified. If we apply that principle to Jolly Rover, you might come to the conclusion that this is a children’s game.        The gentle, charming dog characters and background art [...]]]></description>
		<wfw:commentRss>http://www.hardydev.com/2011/04/07/jolly-rover-review/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Who Dreams of Electric Cockroaches? &#8211; INTERVIEW with Erik Zaring &amp; Anders Gustafsson</title>
		<link>http://www.hardydev.com/2011/03/30/cockroach-inc-the-dream-machine-interview-with-erik-zaring-anders-gustafsson/</link>
		<comments>http://www.hardydev.com/2011/03/30/cockroach-inc-the-dream-machine-interview-with-erik-zaring-anders-gustafsson/#comments</comments>
		<pubDate>Tue, 29 Mar 2011 23:58:26 +0000</pubDate>
		<dc:creator>Jan Jacob Mekes</dc:creator>
				<category><![CDATA[Interviews]]></category>
		<category><![CDATA[Anders Gustafsson]]></category>
		<category><![CDATA[Cockroach Inc.]]></category>
		<category><![CDATA[David Cronenberg]]></category>
		<category><![CDATA[dreams]]></category>
		<category><![CDATA[Erik Zaring]]></category>
		<category><![CDATA[Flash games]]></category>
		<category><![CDATA[IGF]]></category>
		<category><![CDATA[Independent Games Festival]]></category>
		<category><![CDATA[ketamine]]></category>
		<category><![CDATA[LSD]]></category>
		<category><![CDATA[Naked Lunch]]></category>
		<category><![CDATA[stopmotion]]></category>
		<category><![CDATA[surreal]]></category>
		<category><![CDATA[The Dark Eye]]></category>
		<category><![CDATA[The Dream Machine]]></category>
		<category><![CDATA[Videodrome]]></category>
		<category><![CDATA[web-browser games]]></category>
		<category><![CDATA[William Burroughs]]></category>

		<guid isPermaLink="false">http://www.hardydev.com/?p=6836</guid>
		<description><![CDATA[I had a chance to chat with Erik Zaring and Anders Gustafsson, the two brilliant minds behind The Dream Machine, and pick their brain about their game, their influences, and their dreams. This is the result. _______________________________________________________________ Jan Jacob Mekes: Who are you, and how did you meet? Erik Zaring: We first met 1998 in [...]]]></description>
		<wfw:commentRss>http://www.hardydev.com/2011/03/30/cockroach-inc-the-dream-machine-interview-with-erik-zaring-anders-gustafsson/feed/</wfw:commentRss>
		<slash:comments>4</slash:comments>
		</item>
		<item>
		<title>The Dream Machine: Chapters 1 &amp; 2 &#8211; REVIEW</title>
		<link>http://www.hardydev.com/2011/03/03/the-dream-machine-chapters-1-2-review/</link>
		<comments>http://www.hardydev.com/2011/03/03/the-dream-machine-chapters-1-2-review/#comments</comments>
		<pubDate>Thu, 03 Mar 2011 12:54:33 +0000</pubDate>
		<dc:creator>Jan Jacob Mekes</dc:creator>
				<category><![CDATA[Indie]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Aardman]]></category>
		<category><![CDATA[dreams]]></category>
		<category><![CDATA[Flash games]]></category>
		<category><![CDATA[IGF]]></category>
		<category><![CDATA[Independent Games Festival]]></category>
		<category><![CDATA[stopmotion]]></category>
		<category><![CDATA[surreal]]></category>
		<category><![CDATA[The Dark Eye]]></category>
		<category><![CDATA[The Dream Machine]]></category>
		<category><![CDATA[web-browser games]]></category>

		<guid isPermaLink="false">http://www.hardydev.com/?p=6729</guid>
		<description><![CDATA[I don’t know about you, but I love dreaming. There’s just something magical about exploring that world inside your mind, that you created and that creates you at the same time. It’s almost like a game, really, and games and dreams are almost inextricably intertwined, as this study for example suggests. It’s a bit surprising [...]]]></description>
		<wfw:commentRss>http://www.hardydev.com/2011/03/03/the-dream-machine-chapters-1-2-review/feed/</wfw:commentRss>
		<slash:comments>10</slash:comments>
		</item>
		<item>
		<title>Making History V: Today is history… in the future!</title>
		<link>http://www.hardydev.com/2011/02/11/making-history-v-today-is-history%e2%80%a6-in-the-future/</link>
		<comments>http://www.hardydev.com/2011/02/11/making-history-v-today-is-history%e2%80%a6-in-the-future/#comments</comments>
		<pubDate>Fri, 11 Feb 2011 21:19:52 +0000</pubDate>
		<dc:creator>Jan Jacob Mekes</dc:creator>
				<category><![CDATA[Features]]></category>
		<category><![CDATA[future]]></category>
		<category><![CDATA[history]]></category>
		<category><![CDATA[Honeydew]]></category>
		<category><![CDATA[hourglass]]></category>
		<category><![CDATA[Leaky World]]></category>
		<category><![CDATA[Making History]]></category>
		<category><![CDATA[research]]></category>
		<category><![CDATA[time]]></category>
		<category><![CDATA[WikiLeaks Stories]]></category>
		<category><![CDATA[WkiLeaks]]></category>
		<category><![CDATA[Yes Minister]]></category>

		<guid isPermaLink="false">http://www.hardydev.com/?p=6511</guid>
		<description><![CDATA[Just like Dr. Bunsen Honeydew of Muppet Labs, we’re going to do something quite extraordinary: making the future today. Or rather, the history of the future. What do I mean by that? Well, it’s simple, really. Just imagine how people in the future will remember what goes on currently. This can be helpful if you [...]]]></description>
		<wfw:commentRss>http://www.hardydev.com/2011/02/11/making-history-v-today-is-history%e2%80%a6-in-the-future/feed/</wfw:commentRss>
		<slash:comments>8</slash:comments>
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