Archive for November, 2011


Hey guys! Since new posts are a little bit rare, I won’t shy away from making a post specifically about my article on another website, especially since it’s a review of a half-indie adventure game. The game in question is called Hector: Badge of Carnage, it’s currently the rudest, filthiest game on the market, and you’ll find its review on the wonderful International House of Mojo – home to all things that were cool about past LucasArts, and have moved on to their modern off-spiring (companies).

HM. Dr. Konstantinos “Gnome” Dimopoulos, Grand Commissar of the Soviet Gnomic Monarchy not only writes for his own Gnome’s Lair, he also regularly writes about Gaming on the Go and hunts for Retro Treasures, as well as countless other projects.

He is an unswaying retronaut, an energetic promoter of the obscure, forgotten and remarkable in the world of gaming, and today we are lucky enough to be given a sneaky peek into the lovingly tended attic that is: Konstantinos Dimopoulos’ mind.
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A young girl tries to get a Lion out of her kitchen and things sort of escalate from there.

A game by the famous indie developers thecatamites interviewed hereo: http://www.hardydev.com/2011/01/16/interview-with-thecatamites-space-funeral/

If there’s one thing the adventure games based on Terry Pratchett’s Discworld have shown us, it is that they’re a great platform for humorous fantasy. So why haven’t there been more games like them? Yes, there’s Simon the Sorcerer, but that’s about it. But now there’s another hopeful on the scene, and it’s an ambitious project: The Book of Unwritten Tales. Can it deliver though? (more…)