Archive for March, 2010

A few links I chose to represent this month.
You don’t even need to pick out the good ones, because they all are.
Thanks to everyone who gave suggestions! (more…)

Fatale: Exploring Salome
Every once in a while, I come across a game that I hate with such intensity that I don’t feel bad in the slightest about hurting anyone’s feelings. In the world of indie gaming, where development teams can usually fit in a Volkswagen and often read every review of their baby, you must really understand how much I dislike Fatale: Exploring Salome to even discuss it. (more…)


Ed. Note: Before starting to create Winter’s Shadow, Ben Chandler has written for us a 4-part series of game design articles Design Taught in Pitfalls

Making games. Sometimes a hard task. Sometimes it is made to look like it’s not. What about trying to make again what’s already been made? Yes, this is an article about remakes. And it’s based on my HHGTG experiences.

But what is HHGTG (aka H2G2)? These are acronyms for ‘Hitchhiker’s Guide to the Galaxy’. A book (and radio play) written in the early 80’s that became and still is a cult phenomenon for Science Fiction fans, very much like its author Douglas Adams. Shortly after the book, Douglas alongside Steve Meretzky, a programmer from Infocom, created a text adventure based on the book’s universe. One of the most successful and clearly one of the most remarkable games ever. (more…)

Let’s get down to the definition business. (more…)