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	<title>Comments on: Tales of Monkey Island Episode 3: Lair of The Leviathan &#8211; REVIEW</title>
	<atom:link href="http://www.hardydev.com/2009/10/23/tales-of-monkey-island-episode-3-lair-of-the-leviathan-review/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.hardydev.com/2009/10/23/tales-of-monkey-island-episode-3-lair-of-the-leviathan-review/</link>
	<description>indie adventure games design, development &#38; appreciation</description>
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		<title>By: Igor Hardy</title>
		<link>http://www.hardydev.com/2009/10/23/tales-of-monkey-island-episode-3-lair-of-the-leviathan-review/comment-page-1/#comment-404</link>
		<dc:creator>Igor Hardy</dc:creator>
		<pubDate>Fri, 30 Oct 2009 17:43:12 +0000</pubDate>
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		<description>Thanks.

The whole sweet life-as-a-party in a manatee situation was a bit unreal. Even for Monkey Island. I felt the skeleton was treated as sort of a mascot by the three guys. Kept because of Moose being fond of him probably. Well, that was until Santino started talking again and he was embraced by everyone as someone returned from the dead. Really weird.</description>
		<content:encoded><![CDATA[<p>Thanks.</p>
<p>The whole sweet life-as-a-party in a manatee situation was a bit unreal. Even for Monkey Island. I felt the skeleton was treated as sort of a mascot by the three guys. Kept because of Moose being fond of him probably. Well, that was until Santino started talking again and he was embraced by everyone as someone returned from the dead. Really weird.</p>
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		<title>By: ironanno</title>
		<link>http://www.hardydev.com/2009/10/23/tales-of-monkey-island-episode-3-lair-of-the-leviathan-review/comment-page-1/#comment-365</link>
		<dc:creator>ironanno</dc:creator>
		<pubDate>Tue, 27 Oct 2009 20:11:08 +0000</pubDate>
		<guid isPermaLink="false">http://hardydev.com/?p=3011#comment-365</guid>
		<description>I like the focus on the characters in your review. I read quite a few articles concerning the game, but this still felt fresh.

I have to say that while the plothole of Murray replacing the head of the skeleton is rather gaping it could just be that the three crewmembers were crazy from living in a manatee&#039;s stomach. They were, after all, already referring to a skeleton as a living being. When Murray starts talking as the skeleton that probably doesn&#039;t come as a big surprise to them. 

I think a lot of jokes were missed on the expense of three guys living together in a small space. Compared to the setting they were a bit bland, especially when compared to DeCava.</description>
		<content:encoded><![CDATA[<p>I like the focus on the characters in your review. I read quite a few articles concerning the game, but this still felt fresh.</p>
<p>I have to say that while the plothole of Murray replacing the head of the skeleton is rather gaping it could just be that the three crewmembers were crazy from living in a manatee&#8217;s stomach. They were, after all, already referring to a skeleton as a living being. When Murray starts talking as the skeleton that probably doesn&#8217;t come as a big surprise to them. </p>
<p>I think a lot of jokes were missed on the expense of three guys living together in a small space. Compared to the setting they were a bit bland, especially when compared to DeCava.</p>
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		<title>By: Igor Hardy</title>
		<link>http://www.hardydev.com/2009/10/23/tales-of-monkey-island-episode-3-lair-of-the-leviathan-review/comment-page-1/#comment-334</link>
		<dc:creator>Igor Hardy</dc:creator>
		<pubDate>Sat, 24 Oct 2009 10:51:33 +0000</pubDate>
		<guid isPermaLink="false">http://hardydev.com/?p=3011#comment-334</guid>
		<description>Yeah, I thought Murray could have been done in a bit more imaginative way. I loved his quips during the credits though.</description>
		<content:encoded><![CDATA[<p>Yeah, I thought Murray could have been done in a bit more imaginative way. I loved his quips during the credits though.</p>
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		<title>By: Joe Davison</title>
		<link>http://www.hardydev.com/2009/10/23/tales-of-monkey-island-episode-3-lair-of-the-leviathan-review/comment-page-1/#comment-321</link>
		<dc:creator>Joe Davison</dc:creator>
		<pubDate>Fri, 23 Oct 2009 21:04:13 +0000</pubDate>
		<guid isPermaLink="false">http://hardydev.com/?p=3011#comment-321</guid>
		<description>As usual, you deliver quality. I was actually a bit surprised at your stabs towards Murray, but I totally agree to the &#039;High School&#039; section sucking. That really was a shocking move from Telltale.</description>
		<content:encoded><![CDATA[<p>As usual, you deliver quality. I was actually a bit surprised at your stabs towards Murray, but I totally agree to the &#8216;High School&#8217; section sucking. That really was a shocking move from Telltale.</p>
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