Archive for December, 2009

man boy-cut-up
Oh yeah, here’s the hard part. Ask anyone who has ever built a game and I am sure they’ll agree that this is where it stops being exciting and starts requiring some real determination. The honeymoon is over, the initial glory of your incredible idea has worn off and you’re left looking at your ‘to do’ list which seems to have no end. Stuck for motivation? Aren’t we all…
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When Linode announced their new European servers, I became one of the first to jump aboard and have their VPS migrated to the new London datacentre. With much of the Hardydev team (notably Mr Hardy himself) being Europeans, it made perfect sense to host the site somewhere closer to home.
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