Archive for September, 2009

pg1-729x1024There’s little doubt that travels to hidden magical dimensions often become the greatest secret desires. To kids anyway. And in a way we’re generously provided with all kinds of Narnias, Harry Potters or Simon the Sorcerers that allow to taste a bit of this sort of experience. So if you fancied at least one of the imaginary places from those pieces of fiction you’re now invited to venture into the world of troubled vampire pizza deliverers and pizza molding magicians via Pizza Morgana. (more…)

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Hello! I'm a server!

Just a note to say that hardydev, the one stop shop for reviews and interviews has moved from it’s WordPress.com home to a snappy new Server. More accurately, a VPS run by yours truly, Joe Davison. If you find any performance issues or errors, or just any problems at all then please contact me at joe[at]thosedamnpeanuts[dotcom] and I’ll try to get them fixed as soon as possible.

If you would like your own VPS then check out Linode.

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Mark (in the center) at PAX with Ryan Jones and Dave Grossman on his flanks

So here we are today talking this time to a truly accomplished adventure game designer who has gone from small, but great indie productions (Nick Bounty!!!) to become one of the lead creative forces at Telltale Games. Mark Darin after leading the design on the Strong Bad games is co-creating all the big titles currently in progress, including Tales of Monkey Island and the future Sam & Max episodes. As always we started the interview with the most difficult question. Next we started to differentiate between indie games and Telltale games which may be not entirely fair as Telltale is all independent as far as I know, just maybe a bit bigger than Mark’s own company Pinhead Games. Oh, and Pinhead‘s games are freeware. (more…)

battlescenesmallWell I was a sucker. I pre-ordered Tales of Monkey Island. I mean, how could you not when Steve Purcell himself promised us an awesome DVD cover, and one at this level of coolness! Once again I answered the call of duty from Igor to review another complete masterpieceThe Siege of Spinner Cay. A game that starts epic and ends epic will full promise of an amazing 3rd episode to come! It is highly recommended that you finish playing the first episode before reading ahead! Thar be spoilers on the Horizon!

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posterartHow funny can be a game that parodies the classic noir fiction, but happens neither on the Discworld, nor in the skeleton-laden Land of The Dead, but looks like just a “straight” parody of the genre set in our boring Earthrealm? Incredibly funny it seems. Presented in true B&W and equipped with a P.I. hero who likes to provide elaborate narrations full of metaphors, Nick Bounty is a game which stays true to the original detective novel, at the same time being completely crazy.

It all begins with a scene borrowed from The Maltese Falcon – a man delivers a box with mysterious contents (more…)

CLEVERHANS_LOGOFor this month’s Dev Intro we conducted an interview with the studio behind that striking Briefcase Romanin game – the surreal little thing which emerged totally unexpected with a superb HD trailer last month and has instantly become the talk of the town. While the game being announced as a participant in the XBox Dream Build Play contest gave a bit of an impression that it might become available only for that particular platform, fortunately this isn’t the case at all – the creators confirm a PC release as well!

So what is it all about? Well, in the center of the game is that very (very) strange briefcase you see… (but you can’t that well see on the screens here, so watch it in the excellent trailer below) (more…)