Archive for August, 2009

artwork 4As a reviewer, you can’t help not having particularly great hopes when asked to review a first time developer’s indie game. Especially a project that a single designer without any game-making background spent 5 years on. Yet a reviewer’s life can be full of surprises – Remigiusz Michalski‘s Downfall provided what I quite frankly consider to be one of the finest stories told in an adventure game in the last 10 years. Moreso it really takes advantage of being an involving player experience – challenging you with choices and actions that have real emotional impact. Some time ago I wrote down my own personal experience of playing the game, and today I have the distinct pleasure to  pick the mind of the creative genius behind Downfall(more…)

Blackwell Convergence 1The Blackwell Convergence is the third installment of Wadjet Eye Games’ Blackwell franchise. For many, the wait has been even more of a killer than The Countess herself; originally slated for release in 2008, the July 2009 release of Convergence has had much to live up to. Delays usually lead to two main progessions of thought in a gamer’s mind: the game will either be of a lesser quality than before due to problems in development, or polished to a finer shine than was originaly expected. (more…)

odedWe proudly present our new series of “mini” interviews called Dev Intro. The goal is to give some (yet) unknown indie development studios the opportunity to talk about their premiere adventure game titles and their approach to game design in general. After more interviews in the series are published it will be possible to compare different ideas on starting out with your first indie title, as well as thoughts on the struggles connected to being indie.

Our guest for this interview is Oded Sharon of Corbomite Games who have just released the first episode in five of Pizza Morgana – an adaptation of a comic book under the same title. It is about the adventures of a young girl while delivering pizza for a company that also happens to hire monsters, vampires, faeries, and daemons. A demo version is to be found here. (more…)

Blackwell Unbound 1Blackwell Unbound is the second episode of the Blackwell franchise from Dave Gilbert’s Wadjet Eye Studios. It is an interesting game in many ways, in particular due to the decision to tell a story from the past, rather than continue directly on from The Blackwell Legacy. The ever-informative director’s commentary immediately sheds some light on this decision: (more…)

Blackwell Legacy 1The Blackwell Legacy is the first episode of Dave Gilbert’s The Blackwell Series, published by Wadjet Eye Games. It was actually originally released as Bestowers Of Eternity, created with the AGS engine and winning several awards in the process. Yet The Blackwell Legacy is more than a mere graphical update and the addition of voices to an old title. (more…)

bendanRFreelance adventurers Ben & Dan don’t have any extravagant goals in life. A nice, meaty session sat in front of the telly watching Magnum P.I is usually all they wish for. Unfortunately, it’s not the safest possible way of spending one’s time. In the award-winning game Ben There, Dan That it has caused our heroes to be teleported on an alien spaceship filled with gates to alternate versions of Great Britain –  from one where UK is ruled by the USA, to one where dinosaurs remain the dominant species and evolved to the point of producing electronic entertainment. (more…)

shoujo.tsubakiFollowing our recent review of a disturbing horror production, I decided to write about a disturbing horror production of a different sort – a certain indie anime feature film.  I know what you’re thinking – anime films trying to shock the viewer with all sorts of nastiness and breaking all sorts of taboos are actually dime a dozen, but rarely offer anything interesting beyond having those ambitions. Midori aka Shoujo Tsubaki is different. For once, it was all written, drawn and animated in the course 5 years by a single man – a certain Hiroshi Harada, who was a recognized professional animator in the 70s and 80s, but grew disgruntled over the conservatism of the big studios and went solo once he was able to afford it. (more…)