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	<title>Comments on: The tale behind Tale of a Hero &#8211; INTERVIEW with Pavel Černohous</title>
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	<link>http://www.hardydev.com/2009/03/24/interview-with-tale-of-a-hero-creator-pavel-cernohous/</link>
	<description>indie adventure games design, development &#38; appreciation</description>
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		<title>By: Igor Hardy</title>
		<link>http://www.hardydev.com/2009/03/24/interview-with-tale-of-a-hero-creator-pavel-cernohous/comment-page-1/#comment-3411</link>
		<dc:creator>Igor Hardy</dc:creator>
		<pubDate>Mon, 11 Oct 2010 22:03:48 +0000</pubDate>
		<guid isPermaLink="false">http://hardydev.com/?p=1531#comment-3411</guid>
		<description>Try searching this google-translated solution:

http://translate.google.com/translate?js=n&amp;prev=_t&amp;hl=en&amp;ie=UTF-8&amp;layout=2&amp;eotf=1&amp;sl=pl&amp;tl=en&amp;u=http%3A%2F%2Fwww.przygodoskop.pl%2F428%2Fsolucja.htm</description>
		<content:encoded><![CDATA[<p>Try searching this google-translated solution:</p>
<p><a href="http://translate.google.com/translate?js=n&#038;prev=_t&#038;hl=en&#038;ie=UTF-8&#038;layout=2&#038;eotf=1&#038;sl=pl&#038;tl=en&#038;u=http%3A%2F%2Fwww.przygodoskop.pl%2F428%2Fsolucja.htm" rel="nofollow">http://translate.google.com/translate?js=n&#038;prev=_t&#038;hl=en&#038;ie=UTF-8&#038;layout=2&#038;eotf=1&#038;sl=pl&#038;tl=en&#038;u=http%3A%2F%2Fwww.przygodoskop.pl%2F428%2Fsolucja.htm</a></p>
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		<title>By: margaret</title>
		<link>http://www.hardydev.com/2009/03/24/interview-with-tale-of-a-hero-creator-pavel-cernohous/comment-page-1/#comment-3406</link>
		<dc:creator>margaret</dc:creator>
		<pubDate>Fri, 08 Oct 2010 23:49:23 +0000</pubDate>
		<guid isPermaLink="false">http://hardydev.com/?p=1531#comment-3406</guid>
		<description>i need help im on the part where you need to find th water of life and i dont know where im suppose to go now because i&#039;ve already gone evrywhere and i&#039;ve been stuck here for a day now...help please</description>
		<content:encoded><![CDATA[<p>i need help im on the part where you need to find th water of life and i dont know where im suppose to go now because i&#8217;ve already gone evrywhere and i&#8217;ve been stuck here for a day now&#8230;help please</p>
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		<title>By: Ron Glover</title>
		<link>http://www.hardydev.com/2009/03/24/interview-with-tale-of-a-hero-creator-pavel-cernohous/comment-page-1/#comment-275</link>
		<dc:creator>Ron Glover</dc:creator>
		<pubDate>Fri, 16 Oct 2009 20:52:37 +0000</pubDate>
		<guid isPermaLink="false">http://hardydev.com/?p=1531#comment-275</guid>
		<description>thank you, I am now unstuck..... for awhile:-)</description>
		<content:encoded><![CDATA[<p>thank you, I am now unstuck&#8230;.. for awhile:-)</p>
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		<title>By: Igor Hardy</title>
		<link>http://www.hardydev.com/2009/03/24/interview-with-tale-of-a-hero-creator-pavel-cernohous/comment-page-1/#comment-271</link>
		<dc:creator>Igor Hardy</dc:creator>
		<pubDate>Fri, 16 Oct 2009 16:58:17 +0000</pubDate>
		<guid isPermaLink="false">http://hardydev.com/?p=1531#comment-271</guid>
		<description>Remember that strange small creature that sort of laughs when you touch it (It&#039;s outside the temple)? Keep experimenting with touching its different body parts and see what happens.</description>
		<content:encoded><![CDATA[<p>Remember that strange small creature that sort of laughs when you touch it (It&#8217;s outside the temple)? Keep experimenting with touching its different body parts and see what happens.</p>
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		<title>By: Ron Glover</title>
		<link>http://www.hardydev.com/2009/03/24/interview-with-tale-of-a-hero-creator-pavel-cernohous/comment-page-1/#comment-270</link>
		<dc:creator>Ron Glover</dc:creator>
		<pubDate>Fri, 16 Oct 2009 15:32:42 +0000</pubDate>
		<guid isPermaLink="false">http://hardydev.com/?p=1531#comment-270</guid>
		<description>I was mistaken, you are correct it is the crab that needs something to eat before it will talk to me.  The clams mouth has a cramp and he cannot talk. I have found the plants near the clam but cannot interact with them.
 I have been stuck here for days, any further ideas would be much appreciated.</description>
		<content:encoded><![CDATA[<p>I was mistaken, you are correct it is the crab that needs something to eat before it will talk to me.  The clams mouth has a cramp and he cannot talk. I have found the plants near the clam but cannot interact with them.<br />
 I have been stuck here for days, any further ideas would be much appreciated.</p>
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		<title>By: Igor Hardy</title>
		<link>http://www.hardydev.com/2009/03/24/interview-with-tale-of-a-hero-creator-pavel-cernohous/comment-page-1/#comment-265</link>
		<dc:creator>Igor Hardy</dc:creator>
		<pubDate>Thu, 15 Oct 2009 23:46:03 +0000</pubDate>
		<guid isPermaLink="false">http://hardydev.com/?p=1531#comment-265</guid>
		<description>I don&#039;t remember you ever had to find something to eat for her. Rather you have to find out which are the plants that she eats, so that you can use them for other purposes. 

Finding them is a bit of a pixel-hunt, but they grow in some location very close to the clam. However, keep in mind that they don&#039;t appear until the crab has told you about the clam eating this type of plants.</description>
		<content:encoded><![CDATA[<p>I don&#8217;t remember you ever had to find something to eat for her. Rather you have to find out which are the plants that she eats, so that you can use them for other purposes. </p>
<p>Finding them is a bit of a pixel-hunt, but they grow in some location very close to the clam. However, keep in mind that they don&#8217;t appear until the crab has told you about the clam eating this type of plants.</p>
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		<title>By: Ron Glover</title>
		<link>http://www.hardydev.com/2009/03/24/interview-with-tale-of-a-hero-creator-pavel-cernohous/comment-page-1/#comment-264</link>
		<dc:creator>Ron Glover</dc:creator>
		<pubDate>Thu, 15 Oct 2009 22:39:29 +0000</pubDate>
		<guid isPermaLink="false">http://hardydev.com/?p=1531#comment-264</guid>
		<description>I am playing Tale of a hero and am stuck trying to find something to eat for the clam.  Is there a walkthrough anywhere?</description>
		<content:encoded><![CDATA[<p>I am playing Tale of a hero and am stuck trying to find something to eat for the clam.  Is there a walkthrough anywhere?</p>
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		<title>By: sanspoof</title>
		<link>http://www.hardydev.com/2009/03/24/interview-with-tale-of-a-hero-creator-pavel-cernohous/comment-page-1/#comment-53</link>
		<dc:creator>sanspoof</dc:creator>
		<pubDate>Thu, 02 Apr 2009 22:41:47 +0000</pubDate>
		<guid isPermaLink="false">http://hardydev.com/?p=1531#comment-53</guid>
		<description>Now finally something to be proud about. You know why? Because I can jump right to my local media shop and get this piece of a Tale right into my hands, that&#039;s why and that&#039;s right.

Yes, I know it&#039;s cruel. Sincerely, didn&#039;t want to hurt anybody.

Maybe I might not be able to enjoy it right away, might have to wait for my leave or holidays to play it but after reading interview like this I am reminded once again why adverture games are such a unique experience.

It&#039;s because of their specific pace that allows to explore locations, characters and the story like no other media allows. Some particular movies might come close, but the tranquilizing explorations of the worlds in some of the best adventure games out there create experience that makes you want to go back again and again to dive and explore more. Also possibly gratifies the adventurers in us with journeys filled with emotions more real than what we are used to in our casual lifes, jobs, tvs.

It&#039;s really a joy to read what people passionate about this kind of storytelling have to say about it and its creation process.</description>
		<content:encoded><![CDATA[<p>Now finally something to be proud about. You know why? Because I can jump right to my local media shop and get this piece of a Tale right into my hands, that&#8217;s why and that&#8217;s right.</p>
<p>Yes, I know it&#8217;s cruel. Sincerely, didn&#8217;t want to hurt anybody.</p>
<p>Maybe I might not be able to enjoy it right away, might have to wait for my leave or holidays to play it but after reading interview like this I am reminded once again why adverture games are such a unique experience.</p>
<p>It&#8217;s because of their specific pace that allows to explore locations, characters and the story like no other media allows. Some particular movies might come close, but the tranquilizing explorations of the worlds in some of the best adventure games out there create experience that makes you want to go back again and again to dive and explore more. Also possibly gratifies the adventurers in us with journeys filled with emotions more real than what we are used to in our casual lifes, jobs, tvs.</p>
<p>It&#8217;s really a joy to read what people passionate about this kind of storytelling have to say about it and its creation process.</p>
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		<title>By: Joe</title>
		<link>http://www.hardydev.com/2009/03/24/interview-with-tale-of-a-hero-creator-pavel-cernohous/comment-page-1/#comment-52</link>
		<dc:creator>Joe</dc:creator>
		<pubDate>Sun, 29 Mar 2009 20:47:26 +0000</pubDate>
		<guid isPermaLink="false">http://hardydev.com/?p=1531#comment-52</guid>
		<description>That guy looks supsiciously like my uncle.</description>
		<content:encoded><![CDATA[<p>That guy looks supsiciously like my uncle.</p>
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		<title>By: The Tale Behind The Tale of a Tale - Four Fat Chicks</title>
		<link>http://www.hardydev.com/2009/03/24/interview-with-tale-of-a-hero-creator-pavel-cernohous/comment-page-1/#comment-51</link>
		<dc:creator>The Tale Behind The Tale of a Tale - Four Fat Chicks</dc:creator>
		<pubDate>Sat, 28 Mar 2009 12:53:48 +0000</pubDate>
		<guid isPermaLink="false">http://hardydev.com/?p=1531#comment-51</guid>
		<description>[...] as though only Eastern Europeans know how to make good games any more. Check out Igor&#8217;s interview here, and behold the T of a H English site yonder.    This entry was written by Matt &quot;Steerpike&quot; Sakey, [...]</description>
		<content:encoded><![CDATA[<p>[...] as though only Eastern Europeans know how to make good games any more. Check out Igor&#8217;s interview here, and behold the T of a H English site yonder.    This entry was written by Matt &#8220;Steerpike&#8221; Sakey, [...]</p>
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